this post was submitted on 05 Aug 2025
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[–] FenrirIII@lemmy.world 4 points 20 hours ago (1 children)
[–] Bakkoda@sh.itjust.works 5 points 20 hours ago

Recursive boob memory leak

They left off a zero

[–] jjjalljs@ttrpg.network 17 points 1 day ago (4 children)

I hope someone makes a total conversion that changes the rules system to something better than D&D.

[–] shadowedcross@sh.itjust.works 6 points 23 hours ago

Like someone else said there is a PF2e mod in the works.

[–] JackbyDev@programming.dev 1 points 18 hours ago

It's already not exactly 5e and a lot better. I think the only thing that has annoyed me (as a 5e player) is that jumping is something you can only do as a bonus action. In 5e, jumping is just movement. As in the "cost" to jump x feet is to use x feet of movement. There are still some restrictions about how far/high you can, of course. There were times in the game it would've been nice to jump twice in a turn but you can't.

Pretty much every other tweak is better. Especially the way paladin smite spells works (as in anything other than divine smite, like branding smite). The 5e versions of them are really terrible compared to divine smite. Divine smite you get to attack the opponent then once you know you've hit you get to decide if you want to smite (you even get to know if you crit). Other smites you cast before attacking and they apply to the next hit, use a bonus action, and require concentration. There are so many more resources involved and you could even lose concentration and lose it entirely. In BG3 the smite spells are applied to every attack for N turns. Might be a little overpowered for 5e, but it's nicer.

(Our DM has a house rule that all smite spells work like divine smite, it just makes it easier.)

[–] sad_detective_man@lemmy.dbzer0.com 12 points 1 day ago* (last edited 1 day ago) (1 children)

just curious,at that point why play BG?

[–] jjjalljs@ttrpg.network 24 points 1 day ago (2 children)

The writing is good.

You can do tactical turn based combat without DND, too. Divinity's system wasn't amazing but it was pretty good. Final Fantasy Tactics is a classic. Other games I'm blanking on right now.

[–] SheeEttin@lemmy.zip 1 points 1 day ago

I feel like it would be easier to port the story to a different game/engine at that point.

[–] exu@feditown.com 7 points 1 day ago* (last edited 1 day ago) (1 children)

I think there's a Pathfinder mod in the works

Edit: arguably still D&D

[–] Maestro@fedia.io 4 points 1 day ago (1 children)

Pathfinder 1 maybe. Pathfinder 2 is a very different beast (and IMO much better)

[–] exu@feditown.com 2 points 22 hours ago

It's still a very D&D like system, so depending on your frame of reference it still counts as one.