this post was submitted on 01 Aug 2025
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[–] ArchmageAzor@lemmy.world 1 points 3 hours ago

If it's a AAA game then I have no trust in it to deliver a good product. Watch them turn it into art deco Call of Duty.

[–] PerfectDark@lemmy.world 25 points 13 hours ago (4 children)

I've been addicted to Bioshock for so many years now. I do a yearly-ish replay of them (Infinite is my fav, which some consider sacrilege) and always hoped for more. They're perfect Steam Deck games.

For now, I think the upcoming Judas will be a more dependable game to look forward to:

A disintegrating starship. A desperate escape plan.

You are the mysterious and troubled Judas. Your only hope for survival is to make or break alliances with your worst enemies. Will you work together to fix what you broke – or will you leave it to burn?

Judas is a narrative FPS developed by Ghost Story Games, a studio led by Ken Levine, Creative Director of System Shock 2, BioShock, and BioShock Infinite.

Steam page right here, if you wanna wishlist it

[–] Blackmist@feddit.uk 2 points 4 hours ago

Yeah, if Ken's not involved then it's not Bioshock. It's going to be the most generic shooter you've ever seen.

[–] Coelacanth@feddit.nu 1 points 4 hours ago

Don't mind me if I do wishlist that, that looks interesting actually.

I'm excited to finally get to Infinite, I own it but my backlog priority keeps getting reshuffled. I'll get to it this year (I think).

[–] Cethin@lemmy.zip 4 points 10 hours ago

Throw the System Shock remakes into your replay. They're Bioshock in all but name, except you get more freedom (that decreases steadily over time with each game in this "series").

[–] VerilyFemme@lemmy.blahaj.zone 1 points 12 hours ago

Unrelated, but sick fucking username

[–] Godort@lemmy.ca 35 points 14 hours ago (2 children)

The game’s narrative was identified as an area that was particularly in need of improvement and will be revamped in the coming months

I really don't trust executives to be the arbiters of what is considered good narrative. I hope they didn't just kneecap the writing because it wouldn't appeal to as many people as possible.

[–] absquatulate@lemmy.world 20 points 14 hours ago (1 children)

It's TakeTwo - you know they did. Bioshock was a complete arc and died with Irrational. Whatever this zombie project is, I expect it won't live up to the name, but they'll slap it on anyway because goshdarnit executives just can't help milking a franchise dry instead of innovating.

[–] NotSteve_@piefed.ca 3 points 11 hours ago (1 children)

Not saying you're wrong but I do feel like there's still so much of the universe to explore, even if the main arc is complete. I would love to learn more about Rapture

[–] Cethin@lemmy.zip 2 points 10 hours ago

With the right team willing to take risks, I agree. There's still so much it could explore. I doubt this is that though.

[–] TranscendentalEmpire@lemmy.today 20 points 14 hours ago (1 children)

Yeah, especially with today's political climate. If the other BioShock games came out today they would be labeled anti-american and woke.

[–] Cethin@lemmy.zip 8 points 10 hours ago

To be fair, they are largely anti-american and woke, but in a good way. Woke is good, and America has some fucking issues. If you're choosing to be not woke or actively pro-america, then you might be doing something wrong.

[–] RizzRustbolt@lemmy.world 2 points 10 hours ago

Probably not enough live service content.