I played the next fest demo, it has some potential, but character movement was super floaty, and combat felt okay at best. The main puzzles in the demo were also braindead ones, like skyrim first dungeon level of puzzle. However, I really liked the idea of their journal and investigation system, and the dialogues were good as well. I'm not sure this game warrants this much hyping.
Soulslike - Discussion, News, Memes
This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".
Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.
Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:
[BB] This enemy is so difficult!
or
[DS1] Anyone struggling with the gargoyles?
Friends:
Should you have any questions, please do let me know.
- Firestorm Druid
That's fair. Heard next to nothing about the game - just heard that it's a soulslike, in theory at least. Guess we'll have to see what it's like once it's released
The way they describe how their dungeons would be "different" from Elden Ring's sounds exactly like how Elden Ring's dungeons already are.
While the overworld is naturally more open-ended, however, its dungeons promise to offer more classic-style challenges, putting your skills with soulslikes and your ability to think to the test across weaving networks akin to those seen in Elden Ring's tombs or Bloodborne's chalices.
If they were merely comparing to Bloodborne's randomly generated chalice dungeons I could see there being a difference. But Elden Ring doesn't use that. Hell, even Nightreign doesn't do that and it's meant to be random.
This author really shits on Elden Ring in a way that suggests they don't know anything about it other than "popular". Maybe it's LLM generated?
If you want an apocalyptic soulslike shooter we've already got Remnant.
Wait, what specifically? Might have missed something
Eh looking at it again maybe that's a harsh reaction from skimming. Mostly I was thinking of the lines about ER "making concessions to help the player along", "no mere setpiece" (implying what they're comparing to is), and implying ER bosses are memorable just because they're hard.
It kinda feels like the comparison is shoehorned in to catch eyes. Unless the focus is on the similarity of "open world but with tightly tailored parts"