this post was submitted on 24 Jul 2025
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[–] Skullgrid@lemmy.world 12 points 1 week ago* (last edited 1 week ago)

jesus fucking christ, the original lootbox, raking it in still.

EDIT : RIP Android Netrunner. Yeah, I know null signal games is carrying the torch, but I left when unconditional tagging and board wipes got introduced

[–] Etterra@discuss.online 9 points 1 week ago

I find it amusing that MtG got so old and bloated that they just said "fuck it" and sold out to as many profitable franchises as they could find.

[–] alphabethunter@lemmy.world 8 points 1 week ago (2 children)

200 million in a SINGLE DAY?? Holy fuck...

Well, that's going to be the pre-release events, and they have multiple per game store on the first day. People also tend to preorder booster boxes and pick them up on that first day, and since everything was 20% more than normal, it makes sense. It was a highly anticipated set so tons of people played that don't normally play.

But remember, MTG is a worldwide thing and has millions of active users on Magic Arena, which should give an idea of the paper popularity.

[–] otter@lemmy.dbzer0.com 1 points 1 week ago

Kinda gives "1%" a different ring, eh? 😅🤮

[–] shani66@ani.social 6 points 1 week ago (4 children)

So, anyone got any better card games? Preferably digital tbh, they can do things that physical can't. I used to play a game called infinity wars that really took advantage of being digital with the potential to have way more going on at once. Zenonzard was also really cool, but died right after i tried it.

[–] OddMinus1@sh.itjust.works 3 points 1 week ago (1 children)

Pokemon TCG Pocket is a decent, light weight version of Pokemon TCG, shrunk down to fit mobile units and shorter battles (i.e. only 20-card deck, 3 points to win, no prize cards, energy gets generated 1 per turn instead of using cards).

As a previously big MTG-player, PTCGP feels pretty good, though it's nowhere near the complexity and deep game which MTG is.

[–] Tollana1234567@lemmy.today 1 points 1 week ago (1 children)

i play the shitty Live, BUT Its beginning to enshittify, rather than dealing with the IRL scalping and pokevesters, they are locking alt-art content behind a 6month wait, plus i ehard they were getting rid of code cards from most packs, so they are trying to entice more purchases, rather than play for free.

[–] OddMinus1@sh.itjust.works 1 points 1 week ago

I kinda like the pocket version so far. Even though it has obvious tactics to ensure that players log in daily to avoid the FOMO on free packs, as well as tactics to push microtransactions. I haven't paid a dime for the game, and I consistently finish collecting all the top meta decks within a week or two of each set release. If you want to stay on top at all times, I guess you'd have to drop some money, but it's absolutely not required.

[–] MellowYellow13@lemmy.world 2 points 1 week ago (1 children)

OG Infinity Wars was awesome, too bad they completely ruined it.

[–] BlindFrog@lemmy.world 1 points 1 week ago

How'd they change it to ruin it? I only played for a few months after it released

I really like Magic Arena, but if you want something a bit different, try Eternal. It feels like MtG, but designed for digital and largely fixes the management screw issue. Here are some differences:

  • mana is "power", and lands are sigils, but color doesn't get used up (e.g. if you have played 2 red sigils, you can cast as many 2-red sigil cards as you have the power for)
  • lots of one-time use effects, like aegis (one time hex proof), killer (one-time fight), etc
  • cards that can access a "market," where you can swap a card in your hand for one you've picked previously (i.e. your side-board, but accessible in-game)

I think the meta is a little unfortunate, so I don't play competitively, but I do like the limited formats. The same is also true of MTG, so I mostly play limited there too.

[–] mindbleach@sh.itjust.works 1 points 1 week ago

Heard good things about Pokemon.

[–] otter@lemmy.dbzer0.com 5 points 1 week ago* (last edited 1 week ago) (3 children)

Ah, the 90s cash-cow is still getting milked, I see. What a poor slop of slack-jawed bastards: shelling out for shiny flotsam w/ inflated valuation that can be instantly erased at corpo whim — the same bullshit tactics GW's been peddling in plastic for years before. (and still is, yes)

FFS, I noped out during Antiquities when I saw what a POS "card crack" model it was. How is this still alive?! 🤢

[–] apprehensively_human@lemmy.ca 3 points 1 week ago (1 children)

How is this still alive?!

Because it's fun to play? People buying and hoarding cards because of their monetary value is certainly something that happens, but this is first and foremost a game.

[–] otter@lemmy.dbzer0.com 2 points 6 days ago (1 children)
[–] apprehensively_human@lemmy.ca 2 points 6 days ago (1 children)

I would say so. As long as you aren't abusing the secondary market to proxy cards that are totally out of reach for your play group's power level

[–] otter@lemmy.dbzer0.com 1 points 5 days ago* (last edited 5 days ago) (1 children)

If proxies are allowed, then why wouldn't everyone in said group reconfigure their decks to include their clutch cards? That sounds like an unnecessary and illogical parameter, and implies an unavoidable need by the group to purchase their cards "normally" to feel that they're doing it correctly. 🤌🏼

Brings us right back to "Fuck WotC, GW, CMON, etc.", eh? 🤷🏽‍♂️

[–] apprehensively_human@lemmy.ca 0 points 4 days ago (1 children)

Speaking as a player that doesn't use proxies, if the people I play with suddenly all started to compete with stronger and stronger decks using proxied cards, I'd feel more likely to quit playing with them than try to keep up. Not everyone is looking for power.

[–] otter@lemmy.dbzer0.com 1 points 4 days ago* (last edited 4 days ago)

Speaking as a fellow peasant, I'd like to point out that you seemed to understand earlier that proxy-use is assumed to be agreed on by the group and therefore open to all players. This latest comment implies a lie-by-omission ambush tactic, which is indefensible of course, so I'm not sure why you bring it up.

I'll restate for crystal-clarity:

  • If everyone in the group is able to proxy, why wouldn't each of them craft their perfect deck? The game is all about synergy, efficiency, situational adaptivity, etc.

Unless, of course, the commercial component is essential to your personal validation of the gameplay — which, let's be honest, is basically just painting a new face on clown punching.

In other words, Pay-to-win systems're pretty commonly regarded (worldwide) as greedy corpo bullshit, so how do you reconcile this Pay-to-feel-like-a-winner tradition?

By simply not looking it in the face? 😶🤷🏽‍♂️

[–] ZombiFrancis@sh.itjust.works 2 points 1 week ago (1 children)

I spent a lot of money on 4th edition because I was told there were still Black Lotus by the card shop owner.

Cracking MtG packs though... booster drafts were so much fun with a small group.

[–] otter@lemmy.dbzer0.com 2 points 1 week ago* (last edited 1 week ago) (1 children)

Not many FLGS owners I've met in the last 20 years would've tried that sheisty tactic. Sorry that was your experience.

To be fair to your memory of it, imagine what would've happened had you pulled it from the booster? Nevermind the nat-20 IRL that would've been 🤌🏼, I'm talking about the selling it too soon or hemming & hawing over it until the stress clinched it (see: the former). You're better off without that Black Lotus, most likely.

Like they say, "The story's not in the crits." 🤘🏼

[–] ZombiFrancis@sh.itjust.works 2 points 1 week ago (1 children)

I was literally gambling at that point. Though I honestly just wanted one so I could sell or trade for Juzam Djinns. All because I got absolutely wrecked by them at the little tourneys they held at the shop.

They shut down abruptly and I remember starting to go to other local shops and quickly learning they deserved to be closed.

[–] otter@lemmy.dbzer0.com 2 points 1 week ago

Karma's a mofo. Especially around magic math rocks. 🤌🏼

[–] sugar_in_your_tea@sh.itjust.works 2 points 1 week ago (1 children)

I love MTG, but I will not collect the cards. I have a few Commander decks to play with my kids, and I like playing draft w/ friends or online.

I've always liked the gameplay and limited strategy, and never liked the collecting/trading aspect. Even as a kid, we got a bunch of low cost cards and made fun decks to play against each other. I hate playing standard or any of the 60-card constructed formats, I stick to limited and commander.

[–] otter@lemmy.dbzer0.com 2 points 6 days ago

This is the way.

Also, proxies are how I tend to teach the game, and even how to build their decks via various proxy lists, etc. 🤘🏼

[–] mindbleach@sh.itjust.works 5 points 1 week ago

This is why we can't have nice things.

Everything decays into Fortnite.