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The original was posted on /r/2007scape by /u/StonkCity123 on 2025-06-30 15:52:47+00:00.
Am I the only one that thinks the shark lure vs diabolic worms xp change is a bit odd? I understand you can change the rate at which shark lure is used (1, 3, or 5) for better success rates, but even just using one the xp change is pretty drastic.
For diabolic worms, you go from catching an anglerfish and gaining xp of 120 down to 79.2 (44% reduction) and then for shark lure you go from 110 xp down to 27.5 (75% reduction). Is there a reason this is not closer aligned to one another? Just seems like a massive decrease in xp for using shark lure vs the decrease you see for catching anglers with a similar method.
I do think adding things that make skilling more appealing is overall healthy for the game, but the difference in xp reduction here almost makes using the shark lure not even worth it. Am I crazy or do others agree?