this post was submitted on 17 Apr 2025
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unix_surrealism

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submitted 5 months ago* (last edited 5 months ago) by millie@beehaw.org to c/unix_surrealism@lemmy.sdf.org
 

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[–] xkbx@startrek.website 27 points 5 months ago

You know you made it big when you get fanart

[–] lessthanluigi@lemmy.sdf.org 15 points 5 months ago

FISH RUNE!!!

[–] Jayjader@jlai.lu 9 points 5 months ago (1 children)

I love the paper-collage-effect! If I may ask, what's your technique?

[–] millie@beehaw.org 12 points 5 months ago* (last edited 5 months ago) (1 children)

Thanks! I'm making a game in the style, soooo at the moment I'm keeping the details a bit under wraps. But I'll post about it here (on SDF and Lemmy in general) once it's out and may be more forthcoming then!

[–] pmjv@lemmy.sdf.org 8 points 5 months ago (1 children)

Can you play as OpenBlade?

[–] millie@beehaw.org 7 points 5 months ago

Hah, no. It's in the felt art style, but not in your protruding eyeballs unix surrealism style (as much as I love it). Though I might throw in a reference or two somewhere if you're up for it.

It's a dialogue-centric RPG with a lot of retro point-and-click adventure influence. But it is post-apocalyptic, and it does include some post-human animal looking people and fantasy-creature-adjacent characters.

I would play the shit out of a Techno-Mage game, though.

[–] pmjv@lemmy.sdf.org 8 points 5 months ago

4 months, tops