Krita, motherfuckers. Do you use it?
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I use Krita, Aseprite, and Gimp. I must say, though, I'm loving Gimp 3. Now if we could just push past the proprietary docx plugins bullshit and make odf industry standard...
Edit: Ah, shoot. I forgot Inkscape for vector art. Shame on me... I love Inkscape.
Iβve used krita at an amateur level, pretty good would recommend
dude if your ui is unusable you're gonna hear about it.
you can't make an open source car that has two joysticks instead of a steering wheel and talk about industry standards and vendor lock ins when people say it sucks.
I mean it's cool that it exists for non drivers who sometimes want to jump on an open source car for a quick trip but if driving is your job then the joysticks being technically functional won't cut it.
that doesn't mean you have to copy everything 1:1, if people are looking for alternatives one reason might be that not everything about the standard car is great. affinity has some great differences in tools but they're designed in a way that makes sense to pro users.
I've said this before but there's a severe lack of designers in the open source space. there should be a platform that enables designers to relatively easily contribute to open source projects without learning git or whatever the fuck.
a platform that enables designers to relatively easily contribute to open source projects without learning git
Reading this made me a bit sad.
On the one hand, I understand how tools like this could be a hurdle for someone who isn't heavily invested in their use. And on the other, as someone who has tinkered with open source projects, I know that as hurdles go, git is the first of very many hurdles that must be cleared when contributing to a large, mature GUI program like this, and it's a pretty low one at that.
It would be great if more people could contribute to and help develop open-source versions of tools they themselves use, but I can certainly see how tough it can be starting out
Honestly just copying everything from 10 years ago 1:1 would be an improvement on most big applications.
Yall just use Krita if you want a photoshop replacement on Linux and then stop complaining about gimp please. Krita draws circles exactly like photoshop please just use Krita and leave the gimp people alone
I use both.
Krita is for drawing. GIMP is for making memes.
Vendor lock in is the reason I went to a fully open source workflow like fifteen years ago. When you rely on these companies for tools, they own your work. They can jack up prices, change TOS whenever they want, paywall features, train AIs on your work, and jerk you around on a chain at their whim. I don't mind a little jank or having to do some workarounds for a certain result to keep my freedom. And also, when a new release comes out that fixes an issue ive been having, I feel grateful! In the closed ecosystem you feel entitled and resentful and powerless. It's not worth it.
We have ISO standards. Fuck every single company that ignores those (Microsoft, Apple, ...).
And fuck ISO for charging so much for access to them.
As an engineer: 1000% agree.
Seriously, why do I have to pay a value somewhere close to Β£1000 for a set of FUCKING PDFs?!?
This is ridiculous. Make money from audits, certifications, training, and conferences. You can still make absolute stacks from those. Why the fuck do I or my company need to shell out thousands just so we know what to certify against to be able to sell stuff?!
It's a fucking racquet and they know it. But it's either one of 3 options:
-
Find someone who's willing to send you the PDF or log in credentials for a library service that has access to these standards.
-
Take the risk downloading PDFs from dodgy sites you found on the 5th page of duckduckgo.
-
Bend over and spread open your wallet. Because good luck getting anything delivered to a customer without it.
It's not a standard until there's an ISO, RFC, IEEE or IEC number to go with it.
W3C
BUT I CAN
Is it possible to learn this power??
Stick a pin in your mouse cable and whizz it round like a compass. Easy.
I was going to make a gif tutorial but I screwed up the recording and I've lost all motivation.
File, New, set resolution multiple of 1000, like 2000x2000
View, Show Grid
View, Snap to Grid
Image, Configure Grid, set pixels under Spacing to desired height, if aspect ratio is checked it will automatically adjust the width to match, like 50x50 for example
Zoom in towards center, click and drag vertical and horizontal ruler to the center using the location value on the bottom left
Create first transparent layer
Select brush tool, the big circle brush, and set size to 1000 and click at the center
Select eraser tool, set size to 960 and click center
New layer
Brush to 700, center
eraser to 670, center
New layer
brush to 60, between rings
eraser to 40, on new dot
New layer
Using brush at size 20px, click and shift click to create lines, draw a square and a right triangle in the top-left quadrant in the centermost circle by connecting points on the rim.
Select every layer, copy and paste
With new layers selected, select all
Transform, Rotate, ensure that the centerpoint is the actual center with the on screen reticle, and rotate the circle 90 degrees. Repeat process but rotate 180 degress.
Export image, you're done.
EDIT: I guess I didn't really explain Whitespace Utilization, you can use a white brush instead of eraser to cover the layer beneath.
Once you're ready to export, flatten image to a single layer and then under color, color to alpha, white should already be selected
Add a new layer, white layer, move the layer to the bottom of the stack
Done
Hey, I was a GIMP convert even during the long dark ages of GIMP where you couldn't do any kind of bulk layer selection or moving or lots of maddening things... and you know what I kept fucking using it because it was always there for me, ready to help me make a shitty meme.
GIMP has recently gotten MUCH better though, it is a straight up beast now.
I agree.
Just recently, I used GIMP 3.0 to create what will become a sticker on the side of a dozen hockey helmets.
It was a small project but it probably went back and forth a dozen times as each version delivered sparked new ideas or new questions on what was possible. Layers, filters, alpha channel, Smart Selection, and working with text and font outlines were all essential.
I donβt do all this stuff all the time. There is no way I would ever pay for Photoshop. Yet, my standard Linux install had everything I needed to get it done. And it was not that hard.
Truly amazing when you think about it. We are all so entitled.
We are all so entitled.
That's exactly my issue with GIMP. We are all so entitled, even GIMP devs.
You don't want to include a feature to draw an editable circle/square/polygon? Fine, but then don't get superdefensive nor "counterattack" when people ask you about this feature. All in all, pretty much every other image manipulation program has it, so it's understandable people wonder why GIMP doesn't have it. I for one still can't wrap my head around why this is a no-no for some people. It doesn't make any sense.
When I was majoring as graphic designer I used to use GIMP for a bunch of stuff, even played with python-fu and saved me some time I never would have saved with Photoshop or some shit like that, but even back then they always answered to everything some variation of "we are short on resources". Well at that time Krita (which was even called Kpaint) had even less resources than GIMP and look at them now.
Eli5?
There is a practice where software companies will either provide their software to schools and colleges for free or will pay schools and colleges to use their software. This leads to the students using this software, learning that software's sole paradigm, and essentially forces them to use that software going forward because of how difficult it is to shift to another software with a different paradigm. This is Vendor Lock-In. The vendor locks you into their software.
This leads to all future workers being trained in that software, so of course businesses opt to use that software instead of retraining the employee in another. This contrasts with the idea of what an 'industry standard' is. The name suggests that it's used in the industry because it's better than other software, but in reality it's just standard because of lock-in.
This is how Windows cornered the operating system market - by partnering with vendors to ship their systems with Windows pre-installed.
My kids use Chromebooks at school. What I call "Word" they call "Docs". It's very clear why Google gives this operating system away for free.
It's an thing people used to say when they wanted to justify not using the software gimp
You mean a common user experience that leaves many new users frustrated.
I haven't used photoshop or any other "industry standard" in more than a decade.
Still, everytime I open Gimp I have to look up for the "increase/decrease brush size" shortcut, because it's so dawn counter intuitive.
Keycloak is a industry standard and is very much not vendor locked. Same with Auth0. As far as oauth goes.
Yeah I feel like "industry standard" and "vendor locked" are kinda opposites?
Not really. "Industry standard" just means it's commonly used in the industry. "Open specification" is the opposite of "vendor locked", e.g. OAuth for authentication.
This applies across the industry
MySQL, VMware...