My only hope that they'll get it right this time around. NMM was a disaster all around. With the Vortex announcement, hopes went up, given that they literally hired the person who created Mod Organizer, but then it was essentially NMM round 2, with an electron shell. This looks somewhat promising, at least
Steam Deck
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to the Steam Deck in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
It works on Linux which already a step in the right direction imo
What's the problem with Vortex (other than using Electron)? I'm using it for Fallout New Vegas on Linux desktop, and other than OS-specific issues (like having to fuck with the Wine config to make hardlink deployment work, or not being able to handle nxm
links), I've really had no significant problems with it.
I wouldn't necessarily call these "problems". I just don't like the how the underlying functionality is designed.
For some basic modding, and installing Nexus collections, it's probably just fine, but for anything more advanced, It's too rigid. It didn't allow me the flexibility to do the things I wanted, and lacked plugin support for things I was already extensively using. My preference still lies with MO2, but of course, everyone is welcome to use the tools that work for them