this post was submitted on 25 Feb 2025
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

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This article includes sales estimates for different handhelds from market research firm IDC.

They place total handheld PC sales of the Steam Deck, RoG Ally, Lenovo Legion Go, and MSI Claw at almost 6 million units for the past 3 years. It's estimated that the Steam Deck makes up between 3.7 to 4 million of those sales, more than all the other major handheld PC manufacturers combined.

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[–] Technus@lemmy.zip 73 points 5 months ago (4 children)

The Steam Deck arguably created the handheld PC gaming market.

Sure, there were handhelds before, but almost no one gave a shit about them. Gamedevs certainly didn't.

It wasn't enough just having the hardware exist, it's also the massive amount of effort Valve put in to ensure compatibility with a ridiculous number of titles.

The renewed emphasis on controller support in games alone has significant ramifications for the wider community. A lot of players with physical disabilities use input devices that map to controller actions.

[–] lobut@lemmy.ca 25 points 5 months ago* (last edited 5 months ago)

Compatibility is one thing and a heck of a important one.

The software and interface is great too. It's not perfect at all. However, the fact that the power button suspends and resumes my games and I can just select from a menu and stuff. It's a big deal. Like, I'm a programmer but I get tired at the end of a work day and just want to play some games without fiddling too much sometimes.

[–] BestBouclettes@jlai.lu 8 points 5 months ago

Feels a bit like the iPhone, there were some smartphones back then, but the iPhone took it to the next level.

[–] Kecessa@sh.itjust.works 5 points 5 months ago* (last edited 5 months ago) (1 children)

"renewed emphasis on controller support"

Eh... I've been gaming with a controller on my PC for a very very long time without any issues...

[–] Zorque@lemmy.world 7 points 5 months ago (1 children)

Well if you don't have any issues, no one else must either...

[–] Kecessa@sh.itjust.works 5 points 5 months ago (1 children)

What I meant is that there hasn't been more emphasis on controller support since the Deck released, games release on consoles and PC so they already support controllers and games that don't are just made easier to play with the track pads on the Deck, they're still just as shit to play on a regular controller.

[–] Zorque@lemmy.world -1 points 5 months ago

In your experience, at least?

[–] Burghler@sh.itjust.works 4 points 5 months ago

Not much to argue, it literally did

[–] drmoose@lemmy.world 43 points 5 months ago

I still can't stop salivating what an incredible device it is. I have two!

It's a full unrestricted linux computer you can dock seamlessly with any usb c hub. Its crazy what you can do with it and the community is so huge already that most of the things you want to do are already done for you.

Made a fan of Valve for life out of me. Bought like 300 games I don't play already tho so that's a draw back lol

[–] nycki@lemmy.world 11 points 5 months ago (1 children)

Not enough people seem to get that the Steam Deck isn't just a console that runs PC games, it's also a console that runs mods. The first games I played on mine didn't stretch its graphical capabilities, they were just games like Stardew and Minecraft that I could have played on the Switch, but only on the Steam Deck could I play them my way.

[–] Fubarberry@sopuli.xyz 5 points 5 months ago (1 children)

The only catch there is that installing mods can be tricky depending on the game and method. Steam workshop mods and games with integrated mod support (BG3, DRG, etc) are super easy to install mods for, but the mod installation process for many other games can vary on difficulty.

Hopefully this will all change with with the rise of more official Linux mod loaders like the new Nexus mods app.

[–] priapus@sh.itjust.works 4 points 5 months ago* (last edited 5 months ago)

Many mods were made way easier with a recent Proton update. Lots of games use DLL overrides to load mods, which required setting launch commands to use through Proton. This is no longer an issue, so any mods that work by doing this will now function perfectly out of the box.

I recently nodded GTA and the mod had specific instructions for Linux, which I was able to simply ignore thanks to this update.

Most games that use the Nexus mod manager can also be nodded manually, but I do agree that having a native launcher is really nice. I've already used it with Cyberpunk. Hopefully native Mod Organizer 2 will happen one day!

[–] Diurnambule@jlai.lu 3 points 5 months ago

Should sif it created a market which seem stable.