this post was submitted on 06 Sep 2023
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The Bethesda director is lost in space and pushing the boundaries of the medium. In a rare, in-depth interview, Howard opens up about 'Starfield,' the game he's waited for his entire life.

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“Every game we ship is tough,” Cheng tells me, attributing some Fallout 76's issues to the team's relative inexperience with making multiplayer games.

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In 2009, he pitched Lucasfilm on an Indiana Jones game, which has always been on his bucket list. His first dog's name was Indy, after all. It didn’t work out back then, but in the years since, Disney decided to back Howard’s initial idea. The game is being developed by Machine Games, a Swedish studio under the same company. They’re known for making Wolfenstein, which also involves fighting against Nazis. In other words, a natural fit.

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Howard would talk more about Indiana Jones—I can tell he really wants to—but he’s not allowed. Instead, as I exit his office, he flashes that smile.

“We’ll talk next year.”

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[–] BruceTwarzen@kbin.social 4 points 2 years ago

Really pushing the boundaries with the high resolution clutter that you can collect now in SPACE