the concept of 'respawn tokens' intrigues me.
Path of Exile 2
Path of Exile 2 is a next generation free-to-play Action RPG from Grinding Gear Games, featuring co-op for up to six players. Set years after the original Path of Exile, you will return to the dark world of Wraeclast and seek to end the corruption that is spreading.
Release date
Early access: December 6, 2024
Buy early access for $30.
If you have spent $480 or more in lifetime purchases in Path of Exile you can gain automatic access.
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- [Announcement] - official news from Grinding Gear Games.
- [Patch Notes] - patch notes from Grinding Gear Games.
- [Build] - build guides or build showcases
- [Tip] - informative tips & tricks
- [Video] - videos related to Path of Exile 2
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Where did you catch that mentioned? watched the video as well as bits of the stream but missed this
In reference to cathedral bosses. Let me go find the exact time stamp.
3:54 in the video in the link.
Thank you!:)
I hope they give me a 'I'm a path of Exile 1 baby and need respawns on all maps' because I made my own build and while it's ok and I can do basic tier 1 maps incredibly slowly (my dps is straight butt at the moment).
I literally walk through each map, firing my crossbow forward to hopefully only draw a bit of aggro and then back pedal as much as needed until the enemy is dead. Rinse and repeat until I clear all the rare mobs.
If a map has delirium on it I literally trigger it and then stand there waiting for it to end (I just found the 'end delirium' keybind over the weekend) . I haven't even bothered attempting any maps with a boss on them due to how normal mobs are causing me issues. The one life per map is such a deterrent for me at the moment I'm having a really hard time continuing with that character. The worst part is I know I'm only a few pieces of gear away from being able to handle myself well, but the rng gods have decided it's my role to struggle.
Sadly, there seems to be no space for this playstyle currently at all, which means I can't recommend it to most of my friends (who played Diablo) and they really like the aesthetics and stuff but don't have the time or energy to deal with the complexity.
Does not help that a lot of the community seems to be actively opposed to this playstyle - "git gud" and so on. I personally like the complexity, I like learning the core mechanics of builds and so on but I just can't imagine half of my friends doing the same thing.
I do hope that with updates they will make the Acts little bit easier and less spiky (in difficulty) again for people to just have fun with whatever they slap together as they go (this is about 90% of my 100 hours in PoE1, it's surprisingly easy and fun to make a bonkers character that feels good - for a time).
It's a rite of passage to be one shotted by Silverfist.
They also discussed checkpoints in maps for ease of move. No pot refil whatsoever, just so we can teleport to the fucking rare that stood in a corner and murder it.
Great change.
Sadly, there's 0 balance patch so the OP builds will live for some extra weeks. Rejoice, bastards.