I always thought this metaverse crap was just an obvious money-making scheme that preyed on isolated people during COVID-19. They only started developing their metaverse platforms during the pandemic. Of course they all failed to capitalize because the world largely returned to normal while they were still flaunting NFTs and unfinished metaverse platforms that still can't do better than a private Minecraft SMP with your friends.
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I suspect that it's one of those things that will happen at some point in the future, but we just don't have the technology and equipment ready for it just yet. I figure it's similar to AI research in like 2007 when they were able to put the computer on Jeopardy and have it compete against the contestants. It worked, but it wasn't ready for mainstream usage at the time.
The second life/metaverse/virtual reality concept will never be widely accepted by the majority of the population because it just isn't what the vast majority of people want. They want communication methods that compliment their real world lives.
Yes, it will probably be more popular at some point than it has been so far if they can pull off affordable ultra realism, but the escapism of virtual worlds appeals to a relatively small portion of the population. Not to mention that a lot of people have a limited amount of free time, and even if it was extremely popular at first, the novelty would wear off fairly quickly for most people.
will never be widely accepted by the majority of the populatioj because it just isn’t what the vast majority of people want. They want communication methods that compliment their real world lives
I don't think that's strictly true, but I do think it would require their real world lives to get shockingly worse to increase the appeal of living in a "better" world.
This is usually how you see these kind of things presented in fiction: everyone uses a "metaverse", but it requires a full on completely society destroying dystopia to also exist to make it sufficiently appealing.
I'd put money on the next round of VR worlds getting a lot more buy-in since you've got a generation of kids growing up that are already living mostly online, and a species that seems hell-bent on diving in to a nice authoritarian dystopia, so uh, the next 20 years will probably be real interesting,
A big problem with virtual worlds is that it doesn’t really take that long to get to the “end.” The end of the landscape, the end of the mechanics, the end of the economy, whatever. Then you’re stuck waiting for DLC, and that runs out in short order, too.
In reality, even if you stay in one place your whole life, you know there’s more to see; or are the wealthiest person in the world, there’s still more.
I had assumed the metaverse was more about augmented reality than an alternate reality. I don't really know anything about it though.
I think what we will get out of all this virtual reality research is good augmented reality devices because being able to look at something and pull up information on that thing or instructions on how to use it, etc. would be damn useful. I think I've heard of companies using AR and VR for training purposes, like how to work machines in a factory, etc. before you actually start using them.
I see people buying $300 AR glasses as a portable monitor to watch porn comfortably while in bed.
Remote medical procedures, remote military weapons, remote repair of datellites, etc. will all benefit as well.
Do any of these applications really require AR / VR though?
Require? No.
Likely to be improved by more spacial awareness? Yes.
I think you're right about affordability.
There's a subset of the population who will pursue VR for gaming et cetera, but it's a limited subset. While the same hardware or tech might be able to be used for casual AR / VR helpful type things like meetings or informational things those applications just aren't beneficial enough to make it worth the cost of the hardware.
If there was more content, more useful applications, and the cost was negligible, then sure it will take off.
In my 20s I would've been interested in VR for gaming and would've been excited about the potential applications of AR. Now in my 40s it's clear that tech doesn't bring me joy, and I'd like to diminish it's role in my life. As in, I want tech to improve my well being and quality of life rather than consume my time and limit my experience of life.
20 years from now, I can imagine myself as a reluctant late-adopter of AR. I just absolutely will not tolerate ads in this regard. I'd rather forage for twigs and berries in the wilderness than allow adverts to be injected into my experience of realiity.
Gaming is an absolutely massive economic sector, driven by the escapism of virtual worlds. The functional kernel of the metaverse is a universal game lobby, a place for people to congregate while they navigate between the games they play together.
I think that's just a coincidence because it was also just after buying Oculus and developing the Quest 2 which sold like hotcakes. I think things fizzled out because everyone I know, myself included, got tired of VR after a couple weeks because the software just isn't there and it can be quite isolating to use.
SteamVR on PC is excellent FYI. Lots of great VR games on Steam
Alyx has ruined almost every other VR game for me purely from how polished of an experience it is. Every other game that isn't an arcade, driving/racing sim or a fitness game just feels clunky to me.
Yes, but it is also very different. I have a VR headset and use it every now and then. But compared to "normal" gaming it is quite different.
When playing a non-VR game you can just minimize the game and check stuff between rounds/matches/when you pause/etc. With VR I feel like you have to be there all the time, and the headsets are still heavy so you can't play as long. Not to mention you are usually standing.
I like VR and think it will be good eventually, but it is not there yet. It is 100% playable as it is, but the overall tech is not quite there yet.
There was never non-manufactured hype for it. I saw people who were paid to be excited about it be excited about it, and literally nobody else cared. Nobody else even knew what the hype was event supposed to be for.
I remember a bunch of people seeming sincere about it, and a lot of money was wasted on it, including from companies like apple.
I never understood why. It was so obviously a doomed idea from day 1
There were hype around this thing??
Zuckerberg was so hyped, he renamed his entire fucking company Meta.
Ironically, Zuck is all about FAIR now. Shouldn't it be MAIR now? :)
But Zuckerberg was pretty much alone, I don't recall anyone agreeing with his claims.
I remember a lot of fanboys who just uncritically believe whatever the latest hype is. The problem for the metaverse is that those people move on quickly and are probaly all talking about "AI" nowadays
The only "metaverse" that gained any traction is VRChat and that's mostly just a way for furries to show off their character designs.
All the ones that started as a way to leech money from home working have gone nowhere.
To a surprise of no one. The headsets are fucking uncomfortable. Which doesn't bother me when the goal is a gaming session because I gain something that I like (playing immersive games) to offset it. But to see some fucking avatars of people for a meeting that most likely could have been an email or two? No thanks.
Yeah, I can wear mine for an hour or so. Any more and I'll be picking my glasses out of my face.
I'm not sure who would want to wear it for 8 hours a day every day. It's they think that people will embrace the corpo subservient life if only they can pretend they're in Minority Report...
They're pricey, but you can find prescription inserts for vr headsets.
I don't wear glasses and I still find my quest 3s pretty uncomfortable. I can't play for more than an hour at a time.
If Facebook wasn't behind it trying to make it a thing then it might stand a chance to become a thing.
I have enjoyed VR, but the "metaverse" angle was something largely no one asked for.
I'll admit even at its best it is still niche, but I have enjoyed it, particularly for simulation genre.
Yeah, VR is best as a solo experience. The metaverse idea comes from cyberpunk books and it is basically never presented as a good idea.
Just like 3D film and television. The VR stuff surfaces periodically with another iteration of the tech.
Which is typical of tech that hasn't yet hit the sweet spot for a tipping point.
Look at how many palm pilots or handheld note taking mobile devices existed (and how many cycles) before the iPhone.
I bet Meta spent a lot of money to develop the Metaverse. Would they really just drop it.
Google would
They already did years before Facebook rename themselves.
It was called project loom
The only amazing thing about the metaverse was that some people believed the hype, and that people paid to promote it could do it with a straight face.
Spatial compute seems cool still. VR raves are sick VR to let people with some disabilities experience more social scenes and some enhanced forms of remote work are very cool to me.
*IF* they had pulled it off well we wouldn't all be here making fun of it. It would have been cool Well... by cool I mean let's say for argumnets sake they absolutely nailed the virtual hangout, so you got something that felt holographic it was so real. It would be cool to hang out with your friends that way (if being together wasn't an option) and it would be more bearable than zoom for a work meeting. At least it might have made non-verbal cues flow better and making virtual converstaion less of a ballache. If it had been flawless then it might have galvinised the movement to make working remotely the new default
Unforunately they didn't pull it off. But it was worth trying is all i'm saying..
Cope. The idea always sucked and made no sense. (Also I just hate Zuck and hope he gets Luigi'd 🙏)
A VR headset would be nice as a monitor replacement for your pc. Or maybe an AR for media while doing chores.
I have no proof but also no doubts that the whole metaverse think was just a way for the Zuremborg Lizard Boy to sink a lot of money so his company had to pay less taxes.
He pushed it after he got called out by congress. So he probably thought, my billonaire company is going to have a lot of losses on this useless shit and you are not going to see my money.
I reckon it's simpler than that. Zuckerberg has never really invented anything novel; Facebook was a straight clone of a whole bunch of competing social media sites (which just so happened to win the numbers war), and WhatsApp and Instagram were both acquisitions.
I think the Metaverse was Zuckerberg trying to prove to himself and others that he and he personally could come up with the "next big thing". The fact that he came up with something which absolutely no-one wanted (and most people barely understood) is a testament to why he never came up with anything ground breaking before, too.