this post was submitted on 14 Nov 2024
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[–] solsangraal@lemmy.zip 16 points 10 months ago (2 children)

bl3's villains were just cringe and annoying

[–] Snowpix@lemmy.ca 9 points 10 months ago (1 children)

I really don't think they can top Handsome Jack from BL2. He didn't overstay his welcome and was genuinely entertaining with how much of a douche he was. The Calypso Twins weren't "villains you love to hate", they were just "villains you hate" because they never shut up and are too two-dimensional to be entertaining.

[–] solsangraal@lemmy.zip 4 points 10 months ago (1 children)

jack had a lot of actual funny moments like butt stallion and "stop bringing me corpses with painted blue tats and telling me it's a siren"

there was never a calypso moment where i wasn't thinking, god just shut the fuck up

[–] Snowpix@lemmy.ca 2 points 9 months ago

"God these pretzels suck!"

[–] MystikIncarnate@lemmy.ca 1 points 9 months ago

They were perfect "influencers" as far as I'm concerned. Not that what you said isn't true, but I still consider them the embodiment of influencers.

[–] Annoyed_Crabby@monyet.cc 10 points 10 months ago (1 children)

"Take to the streets, destroy whatever you want, find cool new weapons and resources, and rescue NPCs to take back to your Hometown, a living centralized hub," Ruckus said in today's announcement. "Here you can customize, build, and upgrade over time allowing you to enhance your weapons and abilities to head out even stronger for another round of chaotic fun."

Sounds more like openworld survivor than multiplayer shooter

[–] OlPatchy2Eyes@slrpnk.net 1 points 9 months ago (1 children)

Could have similar mechanics to Escape from Tarkov?

[–] Annoyed_Crabby@monyet.cc 2 points 9 months ago (1 children)

Hmm, i'm not familiar with tarkov though so can't say. But it sounds like State of Decay kind of thing.

[–] OlPatchy2Eyes@slrpnk.net 1 points 9 months ago

Loved State of Decay so I wouldn't mind it. Tarkov's gameplay is like that of a battle royale, except the objective isn't necessarily to kill all the other players. You loot and complete missions and other players are obstacles, and after doing your business you go to an extraction point and return to the main menu, which simulates a home base where you can use your loot to improve your build and restock before heading out again.

[–] Didros@beehaw.org 8 points 10 months ago

Person with very very minor role in failed franchise is making a new game as a job and being paid quite well to do more PR than work.

Yeah, people with jobs tend to do them.

[–] it_depends_man@lemmy.world 5 points 10 months ago

Fascinating.

Tell me again when it's done and released...

[–] mrfriki@lemmy.world 1 points 10 months ago

If it doesn’t have PVP, micro transactions or Denuvo I’m interested.

[–] SpaceNoodle@lemmy.world 0 points 10 months ago (1 children)

At first glance this looked like it was going to be just another MOBA. Fingers crossed that this is more like Borderlands coöp.

[–] paraphrand@lemmy.world 7 points 10 months ago (1 children)

Both of those sound like recycled mechanics.

[–] SpaceNoodle@lemmy.world -2 points 10 months ago (1 children)

At least one has room for a little creative exploration.

[–] paraphrand@lemmy.world 1 points 10 months ago* (last edited 10 months ago) (1 children)

I hope it pans out!

The last time I heard about someone being excited about new mechanics/paradigms in gaming it was Ken Levine. And then he disappeared for a decade. “narrative Legos” were the big idea.

He’s back, with Judas. We’ll see if he managed to invent new mechanics or not.

In the case of Judas tho, I’ll just be happy if it’s a good story and spectacle driven game like Bioshock Infinite.

[–] SpaceNoodle@lemmy.world 0 points 10 months ago

Yeah, I'm similarly hoping for at least a spiritual BioShock successor.

[–] CluckN@lemmy.world 0 points 10 months ago

The first Concord like game