this post was submitted on 19 Oct 2024
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[–] DarkDarkHouse@lemmy.sdf.org 35 points 10 months ago (1 children)

Wow this black screen is so realistic

[–] Tylerdurdon@lemmy.world 12 points 10 months ago (1 children)

Graphics are out of this world?

[–] AmidFuror@fedia.io 13 points 10 months ago (1 children)
[–] otter@lemmy.dbzer0.com 1 points 10 months ago

Ya gotta turn the brightness way down to really get the proper immersion they're going for.

[–] antaymonkey@lemmy.world 16 points 10 months ago

Are there Quarians in this game?

[–] Macaroni_ninja@lemmy.world 14 points 10 months ago

They lost me at "new muliplayer shooter" and "early access"

[–] Cethin@lemmy.zip 10 points 10 months ago

It's a cool idea, but in the world of free to play shooters, $10 for a concept that I'm unsure would work seems risky. I'm not saying it isn't worth $10, but I would for sure at least give it a shot if I could try it for free at least.

[–] Waldowal@lemmy.world 9 points 10 months ago (1 children)

My god, they are so brave.

[–] otter@lemmy.dbzer0.com 1 points 10 months ago

And daring!

[–] mrfriki@lemmy.world 8 points 10 months ago

Sounds like a good idea but watched a video and it looked obnoxious, the only good moments were when explosions actually illuminated the screen.

[–] frunch@lemmy.world 7 points 10 months ago

I wonder if blind people would have an advantage playing this

[–] mindbleach@sh.itjust.works 5 points 10 months ago (1 children)

Multiplayer-only is a death wish. Either you succeed instantly and massively, or your game is nonfunctional. With digital distribution it's not even a coaster.

As to the game itself - proprioception, people! Have some particles in midair to show when and how you're moving, even when you can't see shit. Have the tiniest fake light for your immediate vicinity, because that's the only way to convey onscreen that your guy is rubbing his face against a wall.

[–] uriel238@lemmy.blahaj.zone 2 points 10 months ago

I'm reminded of a struggle I had with The Long Dark trying to do basic things (like find a bed in a cabin) in the pitch black dark. IRL, when in similar situations, I could feel around, and had no problem figuring out where up and down were, which is a problem without a field in first-person games.

I suggested a slight gradient in absolute black to indicate poles, or some other kind of artificial horizon, but they said no.

English is not allowed during posting, again.

[–] fartsparkles@sh.itjust.works 4 points 10 months ago (1 children)

This will be Double Eleven’s first full game, no? They’ve either been porting or supporting other teams so far as I can tell.

[–] arudesalad@sh.itjust.works 3 points 10 months ago (1 children)
[–] fartsparkles@sh.itjust.works 4 points 10 months ago

Hopefully it does well! They must be so excited to be working on their own IP. They’ve worked on plenty of solid and successful games so they’ve had plenty of experience.

[–] catsarebadpeople@sh.itjust.works 4 points 10 months ago (1 children)

They wouldn't double dog dare though!

[–] otter@lemmy.dbzer0.com 2 points 10 months ago

Triple. Sinister.

No. Don't say i-

Dog.

[–] ImplyingImplications@lemmy.ca 3 points 10 months ago

*cranking the brightness up*

Hehehe

[–] grrgyle@slrpnk.net 2 points 10 months ago

Pretty neat idea