this post was submitted on 25 Sep 2024
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[–] fckreddit@lemmy.ml 37 points 10 months ago (1 children)

Oh look more bloated systems nobody asked for. This is like when they added tower defense sections to Assassins Creed Revelations. Literally no one asked for this, no one wanted it.

[–] Squizzy@lemmy.world 7 points 10 months ago

Defending vases was great with Ezio.

People give out that they dont add anything and have the same glitches across the whole francise. This could be good if only it wasnt ubisoft making it.

[–] scrubbles@poptalk.scrubbles.tech 16 points 10 months ago (1 children)

Well.... that's neat I guess. All I want is more story elements so it's more story than running around huge empty worlds.... but k. I guess this works too.

[–] RvTV95XBeo@sh.itjust.works 11 points 10 months ago (2 children)

Does it count as a story element if they have two of the main characters send you back and forth on meaningless fetch quests about 42 times to advance between major plot points?

[–] scrubbles@poptalk.scrubbles.tech 2 points 10 months ago

Of course, because for Ubisoft what is a main mission of not a fetch quest?

[–] pkmkdz@sh.itjust.works 2 points 10 months ago

Ngl I actually liked Desmond's arc better than main protagonist's stories from og trilogy (or quadrilogy if you count Revelations) (although Ezio was still top bad-ass character). Modern-day stories after that never did it for me past that.

[–] shani66@ani.social 9 points 10 months ago (1 children)

Neat, i guess. The biggest takeaway here for me is the article really makes me want to try to make a train base in Minecraft Create.

[–] CluckN@lemmy.world 3 points 10 months ago

Didn’t they just back out of the Tokyo Game Fest? Weird that they’d cancel that demo but still drop some new information.