this post was submitted on 23 Aug 2023
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The Epic First Run programme allows developers of any size to claim 100% of revenue if they agree to make their game exclusive on the Epic Games Store for six months.

After the six months are up, the game will revert to the standard Epic Games Store revenue split of 88% for the developer and 12% for Epic Games.

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[–] Jaded@lemmy.dbzer0.com 3 points 2 years ago (15 children)

Ouf, crazy how many people are actually pushing for valve to have a complete monopoly. Ya it's a good product but so was chrome. Diversity is important for consumers.

[–] NightOwl@lemmy.one 3 points 2 years ago

That's like Walmart showing up to a town that didn't have any and claiming it's diversity because it isn't Costco. Options are good, but there needs to actually be a better reason for customers to use it than just use it even though it sucks for the sake of competition. Especially if this competitor is taking the approach of buying out the competition to remove availability, which doesn't give the impression they are a company with goals of being benevolent should they get bigger.

[–] criticalimpact@lemm.ee 3 points 2 years ago

Epic have more than enough fortnite money to make a launcher that's not shit

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[–] MeaanBeaan@lemmy.world 3 points 2 years ago

Is this in lieu of an insentive payout up front or is it supplementary to one? If this is supplementary to an upfront payout I could see how it'd be worth it for a small dev. But if you don't get that payout up front for exclusivity I can't see how this would make any sense. I can't imagine EGS sales amount to much compared to what you'd get from a steam release; even with 100% revenue.

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