this post was submitted on 29 Aug 2024
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Deadlock

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A Lemmy community for the upcoming Valve Corporation game Deadlock

founded 11 months ago
 

Artist: Pxyieart | twitter | danbooru

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[–] unexposedhazard@discuss.tchncs.de 8 points 11 months ago* (last edited 11 months ago)

The moment you see (horny) fan art of a game, you know its gonna take off.

[–] Thcdenton@lemmy.world 4 points 11 months ago
[–] MentalEdge@sopuli.xyz 2 points 11 months ago (1 children)

@toes@ani.social anyone introduced you to bare-feet sniper-lady yet?

[–] Toes@ani.social 2 points 11 months ago (1 children)

looks like a fun character. I'll have to try her in that game if I can.

[–] MentalEdge@sopuli.xyz 2 points 11 months ago (1 children)

She's an extremely squishy sniper that runs around (sometimes hovers) bare footed :D. If the game interests you, I'm sure someone in the community can get you in. Or I could.

[–] Toes@ani.social 2 points 9 months ago (1 children)

I finally got around to trying it.

She's a bunch of fun but I feel like I lose every close range engagement. I also like the goo guy.

[–] MentalEdge@sopuli.xyz 2 points 9 months ago

Ayyy! Happy to hear it! I hope you've been enjoying the community :D

I'll be posting more fanart as I find it, I already have several pieces I'm gonna post.

And yea, like I said Vindicta is quite squishy. But she also has one the longest damage falloff distances in the game, so she can actually do decent damage at good range.

You can get into some melee fights with her in a pinch, but really she's meant to be peeking corners and hovering over fights, generally out of reach.

I like to use the stake to lock enemies down, not just for damage, but also to prevent them chasing if they try to close the distance.

I also build her with stupid movement speed. That way moving around both on the ground and in the air means I'm munch harder to swat out of existence.