this post was submitted on 19 Jun 2024
107 points (99.1% liked)

Asklemmy

43810 readers
1 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy 🔍

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~

founded 6 years ago
MODERATORS
(page 4) 50 comments
sorted by: hot top controversial new old
[–] Decency8401@discuss.tchncs.de 2 points 1 year ago

Underrated:

  • Scarlet Nexus
  • Wii U Gameland
  • Colobot

Deserves a Second Chance:

  • Atomega (Died because ubisoft didn't update it)
  • Biomutant, Lots and lots of dialogue but I actually liked it
[–] LifeOfChance@lemmy.world 2 points 1 year ago

Ark the lad twilight of the spirits. One of my favorite classics!

[–] sanguinepar@lemmy.world 2 points 1 year ago

I'd love a new, bigger Darwinia game, loved that back in the day.

[–] AceFuzzLord@lemm.ee 2 points 1 year ago (1 children)

Don't know quite how underrated/forgotten this is, but I wanna see a remake of Vib-Ribbon. That, or have an open source clone of it made by someone who actually knows how to properly program (not me), if it already doesn't exist.

[–] nycki@lemmy.world 1 points 1 year ago (1 children)

Technically there is a successor to Vib-Ribbon but it's iPhone only if I recall? "Russian Dancing Men".

[–] AceFuzzLord@lemm.ee 1 points 1 year ago* (last edited 1 year ago)

Too bad I don't have access to any apple products I could use to try it. Gonna have to look into this.

Edit: looked it up and it looks like something similar to Vib-Ribbon in terms.of gameplay, but from what I can gather, it's been over a decade since any updates. Also, I'd hope for a PC port of a Vib-Ribbon clone because there's no way you're getting me to play any more rhythm games where you have to use a small touch screen to play. No idea if that Russian Dancing Men has the ability to take local files stored on your phone and use them to generate levels, though, or where you'd go to get a legit copy of the app anymore even if you have an apple product able to play it.

[–] nycki@lemmy.world 2 points 1 year ago

Retro/Grade is a rhythm/shooter mashup where you travel backwards through time and un-fire a bunch of lasers to un-kill a bunch of ships. It was designed for a guitar hero controller if I recall? I found the visuals nauseating and the music lackluster but that premise is gold and deserves another chance.

Also PLEASE play the music backwards??? It's a game about going back in time, c'monnnnn.

[–] TSG_Asmodeus@lemmy.world 1 points 1 year ago

Sacrifice. I am so sad it didn't have a bigger impact than it did. What an amazing game.

[–] AgentGrimstone@lemmy.world 1 points 1 year ago

Dark Savior. I don't think I have ever seen anyone mention this game ever (without googling for it).

[–] ODD@lemmy.eco.br 1 points 1 year ago

Test Drive Eve of Destruction from the original Xbox and PS2. More recently, Code masters' OnRush.

[–] Corno@lemm.ee 1 points 1 year ago
[–] CynicRaven@lemmy.world 1 points 1 year ago
[–] CookieOfFortune@lemmy.world 1 points 1 year ago

Pokémon Puzzle League! Building up all the chains felt amazing! It’s a feeling I’ve tried to recreate it other similar games but haven’t found one with such a great implementation.

[–] Shadehawk25@lemm.ee 1 points 1 year ago

Dragon Valor for Psx.

[–] M68040@hexbear.net 1 points 1 year ago* (last edited 1 year ago)

Seibu Kaihatsu's Dynamite Duke (1989), a pretty novel hybrid Cabal-like/Beat-'em-up with a lot of love put into it. The arcade version's got a pretty slick art direction, the environmental destruction vfx rock, and the animation's pretty slick. The whole thing's got that passion project charm to it. Unfortunately, Cabal clones were only really in vogue in that late '80s/early '90s space, and the beat 'em up gameplay isn't fleshed out or consistently applied enough to be satisfying in a post-Final Fight, post-Streets of Rage world. I'd like to see something like it, but there's no way to bring Duke into the world of modern game design practices without drastic reformulation at a minimum.

Notably, Seibu had really high hopes for Duke, being a passion project and a intended magnum opus. Unfortunately, lukewarm reception brought in poor returns, the company slipped into dire straits, and they were forced to make something simpler and lower stakes as a hail mary. That title - a simple, Toaplan-esque shooter nobody had any real faith in - turned out to be Raiden, which would become a darling in arcades, pushing 17,000 units solds worldwide in the first year after release, and becoming the fifth highest grosser on the Japanese market in 1991. (Beating out some offerings from much bigger players like Konami)

[–] verdigris@lemmy.ml 1 points 1 year ago
[–] Dark_Arc@social.packetloss.gg 1 points 1 year ago* (last edited 1 year ago)

Valve's Artifact Classic card game. I actually found the basic formula to be really fun.

I think this game died for two reasons:

A) The game was review bombed for its monetization (IMO a lot of this was the non-target audience trying it and leaving a bad review)

B) Valve said following the review bombing that they were going to make major changes. This resulted in a lot of Artifact fans (IMO) leaving the game because ... why invested and learn a game that's going to undergo major changes.

So Valve worked on Artifact Foundry (and never finished it) ... before eventually everyone at Valve gave up and released both Artifact Classic and Artifact Foundry for free. The original Artifact Classic is still a great time with a friend and all cards are now totally free so you can build whatever decks you want.

It's basically a AAA studio card game, with cross platform support, released in complete, for free ... because of some poor decision making. Some things may be unbalanced but if you're playing with friends anyways ... just have a friendly agreement to not use the cards that cause problems in your decks. It also could bounce back into active development if it starts to acquire a player base again (because Valve).

[–] boaratio@lemmy.world 1 points 1 year ago

Solar Jetman.

[–] sylver_dragon@lemmy.world 1 points 1 year ago (1 children)

I'll throw out one from my youth that I think would be really good to see updated:
Sentinel Worlds I: Future Magic. It was a very early space RPG which was way ahead of it's time. Something like the recent Heat Signature kinda reminds me of it, though it lacks the scope and depth of combat.

[–] bitfucker@programming.dev 1 points 1 year ago (1 children)

The game was particularly notable for a musical score that simulated multiple instruments by swapping between them faster than the human ear could differentiate.

Why... I understand the reasoning for visual feedback, but audio?

[–] sylver_dragon@lemmy.world 1 points 1 year ago (1 children)

I actually didn't know that about the game, I just linked to the articled to provide details. Given the time the game was written, I suspect it was to make the music a bit more complicated. Game "Music" at the time could leave something to be desired. I played a lot of games with just a PC Speaker, which means that all of the sounds were mostly just different beeps. However, we also didn't know any better at the time and just enjoyed it for what it was.

[–] bitfucker@programming.dev 1 points 1 year ago

I mean, if I understand it correctly, audio signals are additive so you don't need to do fancy instrument changing. Simply add the sample of different instruments to the audio buffer and those can be played. If someone knows better about acoustic theory then please correct me.

[–] Agent641@lemmy.world 1 points 1 year ago

A playstation 1 game called Nightmare Creatures.

load more comments
view more: ‹ prev next ›