I have so many classic 00s PC games whose discs are useless because of Safedisc, Securom or Starforce. It fucks me up though that the first game to ever go offline and become unplayable forever is the 1991 online game Neverwinter Nights. It foretells all of this.
Also though, this kind of "campaign against publishers killing games!", consumer advocacy within the bounds of capitalism stuff, it kind of makes my eyes glaze over. For one I've always held that if a publisher can't even bother ensuring that their game will be playable in a decade, their game is not worth playing. But also, you wanna do what, contact regulatory bodies about DRM and server connections? Is that like a call-your-senator thing? What if we had a Maoist uprising against game publishers instead?