The glare/reflection on the screen almost makes it look like Yars' Revenge
RetroGaming
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The best part of retro gaming is the input lag
2600 version of Asteroids...
I'm so sorry. So much flicker. I grew up with a 2600 in the house and 8 year old me even had strong opinions about the 7800 being the proper successor, but a lot of 2600 stuff is more interesting as a time capsule than a game.
That's the wrong controller for that game. The way to go is with the dial controller.
SOURCE: I beat it on my 2600 as a kid.
?
I must not remember correctly but I didn't think it was possible to "beat" asteroids. I thought it just went on forever...like space... I remember playing one game for hours and hours.
Must be in a mode or difficulty I didn't play.
It has a maximum score before it restarts the count. I can't remember what that was.
The old-school term for that was "flipping" a game. Super Mario Brothers and Zelda and the NES era more generally really brought in the concept of "beating" games.
Does the VCS even have a dial controller as an option? Obviously the 2600 original did, but I almost backed the VCS and don't remember anything other than the paddle and a modern style controller as options.
According to promotional material, the 2021 VCS "Classic Controller" has a twistable joystick for paddle controller functionality. "Paddle" is the usual term for the rotary analog controller, which I think is what is meant by "dial controller"
How did that work? The dial was analog left right and a button.
The thrust on asteroids was digital- on or off forward, left, right and back on the joystick was hyperspace jump.
You couldn't move or hyper jump if you used the dial.
I don't think Asteroids was a paddle game at all.
It wasn't but you could sort of play some joystick games with the paddle.