this post was submitted on 18 Jun 2024
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BotW/TotK level shennanigans from having a massive toolbox.
But also it looks like it was done in the Link's Awakening remake's engine, which had some goofy 2d/3d interactions.
But also summoning solid objects is like the single biggest source of clipping glitches across games, and they built their entire mechanic around it.