this post was submitted on 12 Jun 2024
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Lol I saw a stage in richard burns rally someone made where they used a very funny old-school method of doing reflections.
They made the "puddle" transparent and just literally mirrored the entire map on the underside of the one you drive on. So when you look at the puddle and see reflections, they aren't reflections, just exact copies of the stuff around you upside down through the map. It looks quite good!
The opening tanker level in MGS2 famously did the same thing. I had the Substance bonus disc where you could view all the 3D models and levels in the game and IIRC you could take the camera under the floor and see the mirrored geometry just hanging around there
This was done quite a bit in older games and I love it. Pretty sure Max Payne 1 and 2 used it extensively.