this post was submitted on 07 Jun 2024
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games

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Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

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[โ€“] BeamBrain@hexbear.net 23 points 1 year ago* (last edited 1 year ago) (15 children)

based-department

Also, I swear I'm not trying to debatebro, but this question has been picking at my mind for a while: why is it considered acceptable to use procedurally generated content in level/map design (as many roguelikes do) but not in any other aspect of game development?

[โ€“] stevatoo@hexbear.net 12 points 1 year ago* (last edited 1 year ago)

I think level generation has just had enough time to work out (most of) it's kinks.

Also everyone was hyped about the nemesis system until it got patented.

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