this post was submitted on 03 Jun 2024
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[–] southsamurai@sh.itjust.works 0 points 1 year ago (3 children)

Legit, I don't fudge rolls because it's not fun for me.

If a roll would fuck up the session/adventure/campaign, I just straight up tell the players I'm making a call and override the results. It doesn't happen often, and it's really only when rng just screws things, like when you get multiple nat 1s in a session, way out of line with what makes sense without some kind of gymnastics to explain things in game.

[–] RoosterBoy@lemm.ee 7 points 1 year ago* (last edited 1 year ago) (2 children)

That's exactly what fudging rolls is though... "I'm not fudging, I'm just changing the result of the dice when it isn't fun"

[–] Sotuanduso@lemm.ee 1 points 1 year ago

I think the difference is being transparent about it. This is saying "I know that shouldn't hit, but I'm saying it hits anyways." Traditional fudging is "That... hits, yeah, totally."

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