this post was submitted on 03 Jun 2024
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[–] just_another_person@lemmy.world 10 points 1 year ago (15 children)

Why? It was just a PC on the inside with a slimmed down Windows 2000 variant as the OS. Storage concerns aside, it was probably a very straightforward port, just rip out the Steam bindings, and it probably ran pretty immediately.

[–] ptz@dubvee.org 36 points 1 year ago* (last edited 1 year ago) (6 children)

Right, architecturally it was probably pretty simple. But the minimum system requirements for HL:2 versus the Xbox's hardware is pretty stark:

Half-Life 2 minimum requirements for PC:

CPU: Intel Pentium 4 2.00GHz
Memory: 512 MB
Graphics Card: NVIDIA GeForce 6100

Xbox System Specs:

CPU:  Intel Pentium III 733 MHz
Memory:  64 MB (shared with GPU)
Graphics:  Custom NVidia based on Geforce 3

Edit: Definitely meaning the original Xbox and not the 360. Was one of the last games I bought for the original and still have it :)

[–] magic_lobster_party@kbin.run 14 points 1 year ago* (last edited 1 year ago) (5 children)

As a point of comparison, 360 has 512MB RAM. HL2 was targeting PCs comparable to PS3/360, but somehow they got it working on an Xbox.

[–] mihnt@lemmy.ca 7 points 1 year ago (1 children)

Makes you wonder what corners they cut to get it functional.

[–] altima_neo@lemmy.zip 4 points 1 year ago (2 children)
[–] Blackmist@feddit.uk 4 points 1 year ago

So playable frame rate was the main corner cut.

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