this post was submitted on 23 May 2024
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[–] UNY0N@lemmy.world 14 points 1 year ago (31 children)

It's good news for sure. But I still don't trust WotC.

And Pathfinder 2e is just plain better. In four decades of playing TTRPGs I've never played a ruleset so tactical, so clean, so enjoyable. It's a thing of beauty. So I could care less what happens with D&D.

[–] glimse@lemmy.world 16 points 1 year ago (30 children)

I'm playing Pathfinder for the first time after never having played D&D (aside from bg3 I guess) and man.... Maybe it's because I'm new to it, using roll20, the DM/group, or the campaign is just confusing but I can't fathom thinking it's clean.

I'm finding a lot of it very complicated and confusing. Everything seems to have some underlying system that requires different rolls and numbers and every time I try to look up an answer instead of asking, I wind up with more questions..

Please don't take that as an insult to the game - I AM having fun 15+ sessions in...I'm just surprised to see you describe it that way. The group is all veteran players who are willing to help me out but it feels like they're so much stuff that you have to memorize to do anything. So many caveats I wouldn't know if one guy wasn't a rules lawyer (that's a compliment)

[–] Kichae@lemmy.ca 3 points 1 year ago (1 children)

The system is clean. The books?... They could explain the system a little more clearly in some places.

[–] glimse@lemmy.world 1 points 1 year ago (1 children)

I would love to play a Baby's First Pathfinder Campaign that introduced the systems one by one. Though maybe that's just a d&d campaign...

[–] bionicjoey@lemmy.ca 2 points 1 year ago (1 children)
[–] glimse@lemmy.world 1 points 1 year ago (1 children)

Is it a shorter campaign? I'd be willing to join a group of strangers if it's only a couple sessions, I just couldn't commit to a long one

[–] bionicjoey@lemmy.ca 2 points 1 year ago* (last edited 1 year ago) (1 children)

Yeah it's maybe 3 or 4 sessions at most. It's analogous to the first act of LMOP in 5e terms. Literally just a single small dungeon. Two floors, like 6 rooms on each floor. Rooms gradually introduce new mechanics like the first room is just a basic fight. Then there's a room that teaches the most basic of skill checks. Then one that teaches about conditions, one that teaches about damage over time, one that teaches about traps, etc.

[–] glimse@lemmy.world 1 points 1 year ago (1 children)

That seems like what I should have started with, then.

[–] bionicjoey@lemmy.ca 1 points 1 year ago

Yeah it comes highly recommended by most of the player base for a good reason. Paizo did a great job of creating a tutorial adventure.

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