this post was submitted on 25 Apr 2024
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Dude's got some Eiichiro Oda snotty crying action going on chefs-kiss

While I was playing Onimusha 2 I was really struck by just how good the character models looked. The PS2 had tons of games with really well-animated characters but I felt Onimusha 2's were especially nice.

One thing that's really noticeable looking back is just how bad character models and animation generally were by comparison in Western games from the same time period with the exception of Half-Life 2. Devs didn't seem to give a shit and just went with stiff faces with basic mouth flaps even if the games were otherwise pushing the envelope graphically

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[โ€“] doublepepperoni@hexbear.net 2 points 1 year ago (1 children)

It's a Free Radical game, a studio that had a trademark cartoony artstyle that they also used to similar effect in TimeSplitters ๐Ÿค”

[โ€“] ashinadash@hexbear.net 3 points 1 year ago (1 children)
[โ€“] doublepepperoni@hexbear.net 2 points 1 year ago (1 children)

My other examples of well-animated Western PS2 titles were Jak & Daxter and Ratchet and Clank which probably says something about stylised graphics over realism

[โ€“] ashinadash@hexbear.net 3 points 1 year ago

Yup, the only Playstation games whose cutscenes really hold up now, for example, are the Megaman Legends games which use textures for their anime-style faces and are cel shaded, byootiful.