this post was submitted on 18 Apr 2024
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[–] EnderMB@lemmy.world 10 points 1 year ago (7 children)

Given that Starfield has been considered a bit "meh" by many, you have to wonder where Bethesda go from here. NakeyJakey hit the nail on the head with many of his criticisms of Bethesda, and show aside you have to wonder what kind of state ES6 (assuming it's their next game) will be in. Since we don't even have a name, it's probably 3-4 years away, and their engine will feel close to 20 years outdated by then - especially if they continue down the path of adding bloat to their core mechanics.

For Todd Howard, I wonder how long he intends/needs to stay at Bethesda post-acquisition. Most of the press for the Fallout show has been positive, but there's been a lot of snark directed at the press of Todd Howard being a visionary, or Fallout being one of the greatest games of all time.

It feels like the next 4-5 years will be critical for them, especially with more critical eyes on their products.

[–] qwertyqwertyqwerty@lemmy.one 4 points 1 year ago* (last edited 1 year ago) (2 children)

The Unreal engine is 26 years old, but you don't see people telling ID to start rebuilding a new game engine. I agree it does feel like they are just adding things to the current engine instead of actually improving it by modernizing it though. There are clearly some parts of it they need to overhaul, like the "talking head" dialog system, the physics tied to FPS, and the weird lighting system.

[–] Summzashi@lemmy.one 3 points 1 year ago (1 children)

Oh boo. Look at unreal engine in 2006 and compare it to gamebryo. Now compare them in this day and age. Nobody is telling them to build a new game engine because they actually upgraded it. Bethesda's crap is like a crappy Honda civic with aliexpress wings and exhausts bolted on. Where unreal is a professionaly renovated house. It's a shit comparison.

[–] qwertyqwertyqwerty@lemmy.one 2 points 1 year ago

Hey man, that's an unfair comparison. Honda engines age well.

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