this post was submitted on 17 Apr 2024
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[–] RightHandOfIkaros@lemmy.world 31 points 1 year ago* (last edited 1 year ago) (12 children)

TotK and BotW both share the same problem IMO, though TotK fares far far better. Theyre not Zelda games, they're open world Ubisoft games with the Zelda name and way less bugs.

Both are locked to a console that can't even properly run them. Playing on PC with better framerates and weapon durability disabled definitely help them feel more fun, but ultimately they give about as much fun as a game like Far Cry 5 or 6.

Once I completed the main quest I just haven't ever gone back to them, and I probably never will. But I have replayed through Link to the Past, Ocarina of Time, and Twilight Princess at least 5 times each.

Being in the same genre, how specific do you want? Open world fantasy? Elden Ring IMO. Zelda games? Pick any of the ones made after Zelda II and before BotW, CDi games not included, and you're probably going to have a more "Zelda" experience. RPGs just in general? Probably Chrono Trigger or Divinity Original Sin 2.

[–] caseyweederman@lemmy.ca -5 points 1 year ago (8 children)

Haha, what.
Zelda 1 was open world.
Breath and Tears are more true to the franchise than any game since, but you'll not see me tossing any of them into the bin out of some arbitrary genre loyalty.

[–] RightHandOfIkaros@lemmy.world 14 points 1 year ago (7 children)

Zelda 1 was the only game in the franchise that was open world until BotW came out. No, it was not the most true to the franchise.

[–] Miaou@jlai.lu 1 points 1 year ago

Is everyone forgetting about Wind Waker? That was open world

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