this post was submitted on 14 Apr 2024
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chapotraphouse

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[–] Redcuban1959@hexbear.net 30 points 1 year ago* (last edited 1 year ago) (2 children)

I'm never playing Fallout 4, but is your main character a ghoul or something? Cause he'd have to be like 200+ years old to be that guy. This sounds dumb as hell that he even could be that guy let alone is.

Iirc MC (You can choose between the husband or the wife) enters the vault during the intro where China nuclear bombing the US and gets frozen for 200+ years.

[–] GalaxyBrain@hexbear.net 23 points 1 year ago (3 children)

That's a better backstory for an NPC than the main.

[–] Frank@hexbear.net 27 points 1 year ago (2 children)

Beth insists on making every Fallout protagonist a vault dweller because they have no imagination.

[–] GalaxyBrain@hexbear.net 15 points 1 year ago

The concept of the post apocalypse is totally a brand new idea that only fslloutnhas ever done and no one could get the grasp of it unless they get eased in

[–] Tunnelvision@hexbear.net 3 points 1 year ago (1 children)

It’s a good basic backstory that fits the narrative for a video game, not the worst, but could be better. It should be said that the superior non isometric game is the only one that doesn’t do that though.

[–] Frank@hexbear.net 2 points 1 year ago (1 children)

The protagonist of Fallout II is a the descendant of the Vault Dweller, but they themselves aren't from a vault. Their first quest is to brave the temple of trials and retrieve the holy vault suit bc Interplay didn't want to re-do all the protagonist animations. The characters in Fallout Tactics are all people recruited by the Midwest Brotherhood. I don't remember if any of them are Vault Dwellers but that's not the default.

[–] Tunnelvision@hexbear.net 2 points 1 year ago

Okay good 👍

[–] ItsPequod@hexbear.net 27 points 1 year ago (1 children)

There is in fact a ghoul NPC who has been locked in a fridge for 200+ years, it's considered possibly the worst quest in the series

[–] DrSteveBrule@mander.xyz 12 points 1 year ago

Also that ghoul was a child when he got locked in, and remained a child for those 200 years. The player then reunites him with his parents who are also ghouls who have been living in their house which is about a 30 second run from the fridge.

[–] axont@hexbear.net 26 points 1 year ago (1 children)

Bethesda wanted Fallout 4 to be a smooth entry point into the series for some reason, probably money. The game itself has almost no connection to the other games, dialogue is heavily simplified, and the gameplay trends more towards shooter than RPG. You get a suit of power armor in the first hour if you know where you're going.

So the game starts off with a short pre-war introduction to get players up to speed on what pre-war society was like, what the apocalypse is, what vaults are, etc.

[–] SerLava@hexbear.net 13 points 1 year ago

The Concord thing still bothers me.

Bethesda literally created a fucking gameplay marketing video that included a bunch of silly characters and a suit of power armor and a mini gun and a vertibird and a death claw.

And then they left that shit in the game and it's the first full quest. It's so goddamn bad and I hate all the characters especially fucking Marcy who I never look at and constantly have to hear that I'm bothering her by trying to talk to her when againz I most certainly am not.

[–] RNAi@hexbear.net 11 points 1 year ago

And then they make the genius meta-move of fridging your spouse while inside a fridge

God what a spit in the eye.

I never dropped the third chapter of my playthrough