this post was submitted on 04 Apr 2024
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What I really don’t respect about the design of League Of Legends is it is one of those types of games that really puts teammates at odds with each other and it creates a lot of toxic conflict because of it. It is just bad design, people joke about the toxicity of games like LOL but it isn’t a joke.
Can you expand? Having played it a bit I can confirm the toxicity, but curious to hear how the game design inherently promotes it anymore than other team vs team games.
From my experience, for example one friend I played with would have a type of attack they'd want to do but a teammate would knock the enemy away at the wrong time so the attack misses. The combat ilicites stronger emotions than any other game I've played with these friends just in general. I haven't played many others that one teammate can easily fuck up a battle for a team, which can cause a steamroll where a full 40 minute match can become impossible to win.
Ah yeah I see what you mean, that's very true.