this post was submitted on 30 Mar 2024
103 points (91.2% liked)

RPGMemes

13643 readers
153 users here now

Humor, jokes, memes about TTRPGs

founded 2 years ago
MODERATORS
 

B4: The Lost City is a classic module for D&D. At one point it (in)famously stops giving full description of the rooms but instead lists monsters in each area and tells the DM to figure out why they're here themselves. Once the reprint will show up in new anthology, I'm sure people who complain online whenever WotC uses "ruling not rules" or "DM decides" or "these parts were left for the DM to fill in" in their design (and then continues buying WotC books to keep bitching and doesn't touch 3rd party or other games for some reason) is going to be normal about it. /s

you are viewing a single comment's thread
view the rest of the comments
[–] Susaga@ttrpg.network 7 points 1 year ago (19 children)

I think it's mostly cowardice, personally. People don't want to risk putting their own choices into a game based entirely on choices, just in case they aren't as good. It's better to use someone else's decisions than risk your own pride.

Then you have ignorance. A lot of people don't know how to fill the gaps, and WotC has never bothered teaching them how. Any rules they did get are rules of thumb and aren't something to use without thought (like CR), so people complain for reason 1 again.

[–] Kichae@lemmy.ca 6 points 1 year ago (4 children)

Any rules they did get are rules of thumb and aren’t something to use without thought (like CR)

And combat encounter building is a core pillar of the game. It should not be a loosey goosey "rule of thumb". If anything, it should be the most reliable set of instructions in the book.

[–] Susaga@ttrpg.network -2 points 1 year ago (3 children)

But some monsters are strong against certain builds and weak against others. Some monsters are stronger in certain environment and entirely nullified by others. Some monsters are stronger given certain allies and weaker when alone.

If you could devise a system to assign monster complexity based on every scenario you can imagine that monster being part of, then either that's an astonishingly small number of scenarios or an absurdly complex calculation to force on anyone.

[–] Kichae@lemmy.ca -1 points 1 year ago

But some monsters are strong against certain builds and weak against others.

That sounds like a party composition problem, then. Don't everyone play ice mages and then walk into a volcano.

Some monsters are stronger in certain environment and entirely nullified by others.

Sounds like monster creation rules need to be figured out before publishing the books, then.

Some monsters are stronger given certain allies and weaker when alone.

Again, monster creation rules should be reliable. And they shouldn't include context buffs that absolutely wreck the power curve.

load more comments (2 replies)
load more comments (2 replies)
load more comments (16 replies)