this post was submitted on 30 Mar 2024
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[โ€“] capt_wolf@lemmy.world 9 points 1 year ago (1 children)

Why not use SteamVR and just remap the controllers? It's a basic feature

[โ€“] ChillDude69@lemmynsfw.com 1 points 1 year ago

Someone else suggested that, and I never really realized that the controller mapping extended to the VR controllers. I don't know WHY I didn't think about that. I went into the interface and poked around some, and it's not immediately obvious how to tell it "make the game think the left controller is the right controller."

Maybe there's a way to do it, but it's not readily apparent.

The situation I'm talking about is where, like, a game will simply place the a tool or weapon in your right hand. Maybe I've already remapped the controls for it to my left controller, but that doesn't mean the game knows it should bind the model and animations for that weapon or tool to my left motion-tracked controller, instead.

So I'll be left with waving the tool around in my right hand, but...being able to press the buttons that actually fire that gun with my left hand?

Not exactly useful, if that's all the remapping can do. Now, like I said, there may be a way for SteamVR to tell the game "right is left" on a universal basis. I just haven't found it.