this post was submitted on 30 Mar 2024
300 points (97.5% liked)

memes

16974 readers
2500 users here now

Community rules

1. Be civilNo trolling, bigotry or other insulting / annoying behaviour

2. No politicsThis is non-politics community. For political memes please go to !politicalmemes@lemmy.world

3. No recent repostsCheck for reposts when posting a meme, you can only repost after 1 month

4. No botsNo bots without the express approval of the mods or the admins

5. No Spam/Ads/AI SlopNo advertisements or spam. This is an instance rule and the only way to live. We also consider AI slop to be spam in this community and is subject to removal.

A collection of some classic Lemmy memes for your enjoyment

Sister communities

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[โ€“] mhague@lemmy.world 4 points 1 year ago* (last edited 1 year ago) (1 children)

Whenever I'm making a game that I'll never finish and that nobody will ever play, I always think about people with one hand, colorblindness, etc. Accessibility seems like a priority whenever you're making something for the public at large. Of course it's different when you actually have to finish something. But still.

[โ€“] ChillDude69@lemmynsfw.com 3 points 1 year ago

Accessibility seems to become more and more of a priority, across the industry, with every year. And kudos to you for always thinking about it. I do think that left-handed support is something that can easily get forgotten, because it's not a disability. Basically, if nobody on the dev team is left handed, and the team has never made a VR game, it's a pretty good bet that they will at least need to be reminded.