this post was submitted on 27 Mar 2024
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Helldivers 2
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I think their approach to team killing is part of why the user base is so forgiving of team killing.
It is included in the training and baked into the game play by having generous respawn limits. There are jokes about it baked into the promotional materials. Everyone expects to be team killed on accident, so people tend to assume any team killing is accidental. People who might otherwise team kill on purpose will either get their fill through accidents or will not get immediate reactions that feed their trolling.
So by keeping the team killing in the game they have also defused a lot of possible trolling while also having people just accept it as part of the game, especially when non-player initiated features like turrets and backpacks are the worst offenders for team killing.
Finding it funny is a great approach, kudos to the devs.
Tell that to the PS5 player who immediately booted me after he ran through my field of fire and died.
I immediately re-enforced him too.
Hard not to take it personally. feels bad man
Or getting booted for having a guard dog that kills ABC1, then instant boot. Good luck with the rest of your mission, dumbass.
Last night I was the last survivor of my squad with no reinforcements left. I was trying to run to the evac shuttle. 3 giant bugs killed me, ending the mission. One guy told me to kill myself all in caps and to delete the game and he hopes I get banned and then they kicked me from the party. Not a super experience.
You were all expendable, you succeeded in your mission but failed to extract. That is still a win.
That's freaking awful. It's easy to get salty failing right before extract but it happens. Especially when the 4 minute extract debuff is on.
The statement is in general, as in far fewer than any other game, not 100% true all the time.