this post was submitted on 09 Jul 2023
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Steam Deck

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Given many new handhelds coming on the scene and general disinterest of Microsoft to support the market, do you think SteamOS will take place of default OS the same way Android did on phones some time ago?

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[–] Ninmi@sopuli.xyz 65 points 2 years ago* (last edited 2 years ago) (18 children)

For the future of PC gaming I sure as hell hope so. People stick to and defend Windows as their go-to 'till the bitter end, likely not realizing Linux could be everything their Windows machine is and there is a real industry player with a lot of money making this reality right now. If we just let it.

If we would just give Linux the critical mass, we could free the last locked aspect of PC gaming, the OS itself. That way we would no longer be at the whims of Microsoft's decisions because let's face it, even Windows users hate the shit they do.

[–] verysoft@kbin.social 15 points 2 years ago (17 children)

Linux, currently, cannot handle everything Windows can unfortunately. Windows also has a massive software support advantage. Valve are in the best place to try and give Linux to the masses, but that's a lot of work and it won't have much return for them. Windows getting worse is the way Linux will get more market share, but most people are not power users and will probably just use Windows anyway as it 'just works'.

[–] EonNShadow@pawb.social 15 points 2 years ago (5 children)

The reason Valve is so heavily investing in Linux is that they know that Microsoft could - in theory - flip a switch and kill their business, especially because Microsoft themselves is a competitor to Valve in the form of Xbox and Gamepass.

It's a defensive tactic, not a money-making venture.

[–] shinjiikarus@mylem.eu 5 points 2 years ago

And realistically Microsoft has a very good moment coming up in the next few years to effectively kill Steam: Valve only delivers pre-compiled files and does not have access to source code. Therefore Valve is not only stuck with a “Windows-like environment”, they are also shackled to x86. With Apple’s M-processors reigning supreme in the laptop space with insane values for performance-to-powerdraw (and in turn heat radiation and cooling requirements), the days of x86-by-default laptops are probably numbered and more manufacturers may want to switch to ARM, to avoid unfavorable comparisons to MacBooks. With Windows for ARM Microsoft can finally kill of all traces of Win32 in WinRT, as they tried for years and force everyone to use UWP-apps from the store exclusively on ARM. Apple does leave apps behind, when updating their operating systems on a regular basis, a similar move by Microsoft wouldn’t look totally unreasonable. The switch could even happen gradually, like Apple’s Rosetta translation layer, which runs x86 apps on arm great right now, but I don’t think it will be maintained forever and support for x86 apps on macOS will end one day. Microsoft could do the same for Windows for ARM. If this happens Valve will probably have the opportunity to install games as UWP-apps, but their back catalog of Win32 .exes becomes effectively worthless. But if Win32 .exes run great through some translation layer on linux, valve can continue to sell and support their back catalog on current hardware.

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