this post was submitted on 09 Jul 2023
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Steam Deck

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Given many new handhelds coming on the scene and general disinterest of Microsoft to support the market, do you think SteamOS will take place of default OS the same way Android did on phones some time ago?

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[–] EonNShadow@pawb.social 15 points 2 years ago (2 children)

The reason Valve is so heavily investing in Linux is that they know that Microsoft could - in theory - flip a switch and kill their business, especially because Microsoft themselves is a competitor to Valve in the form of Xbox and Gamepass.

It's a defensive tactic, not a money-making venture.

[–] shinjiikarus@mylem.eu 5 points 2 years ago

And realistically Microsoft has a very good moment coming up in the next few years to effectively kill Steam: Valve only delivers pre-compiled files and does not have access to source code. Therefore Valve is not only stuck with a “Windows-like environment”, they are also shackled to x86. With Apple’s M-processors reigning supreme in the laptop space with insane values for performance-to-powerdraw (and in turn heat radiation and cooling requirements), the days of x86-by-default laptops are probably numbered and more manufacturers may want to switch to ARM, to avoid unfavorable comparisons to MacBooks. With Windows for ARM Microsoft can finally kill of all traces of Win32 in WinRT, as they tried for years and force everyone to use UWP-apps from the store exclusively on ARM. Apple does leave apps behind, when updating their operating systems on a regular basis, a similar move by Microsoft wouldn’t look totally unreasonable. The switch could even happen gradually, like Apple’s Rosetta translation layer, which runs x86 apps on arm great right now, but I don’t think it will be maintained forever and support for x86 apps on macOS will end one day. Microsoft could do the same for Windows for ARM. If this happens Valve will probably have the opportunity to install games as UWP-apps, but their back catalog of Win32 .exes becomes effectively worthless. But if Win32 .exes run great through some translation layer on linux, valve can continue to sell and support their back catalog on current hardware.

[–] verysoft@kbin.social 2 points 2 years ago (1 children)

That is indeed a good reason, but while it's possible for Microsoft to do that, it's extrememly unlikey to ever happen.

[–] phi1997@kbin.social 1 points 2 years ago (1 children)

Don't discount it, it feels like they've been pushing cloud gaming and their subscription pretty hard

[–] verysoft@kbin.social 1 points 2 years ago (1 children)

Not just cloud gaming, cloud Windows itself. Gaming is just a massive market now and cutting off Steam would be PR suicide if nothing else, they would only do it if they really thought there was no good alternative for gamers to turn to, but with Valve's spearheading of Proton etc, I think it would be too risky for MS. But yeah, you never know right.

[–] Lowbird@beehaw.org 1 points 2 years ago

The cloud windows headlines are kinda misleading, that's just about their business-aimed products, not windows for home users.