this post was submitted on 05 Mar 2024
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[–] Nilz@sopuli.xyz 99 points 2 years ago (18 children)

He states the AAA market is volatile because succes is never guaranteed. Hogwarts did well, but:

Suicide Squad: Kill the Justice League, was a disappointment for the company.

Newsflash: good games people actually want to play do well and bad games no one wants to play do bad.

How are these companies so out of touch?

[–] Cethin@lemmy.zip 39 points 2 years ago (8 children)

This is implying HL was a good game, which it wasn't. It was just a good looking game with a popular IP.

Still, your comment is mostly correct, but bad games can do well with luck or the right strategy, and sometimes good games fail because they don't get the support they need.

[–] DdCno1@beehaw.org 25 points 2 years ago (6 children)

Don't be overdramatic. It's a good game, certainly above average. Just because it's not the game you expected it to be doesn't make it terrible. This reminds me of the ridiculous hyperbole surrounding Cyberpunk 2077, that it was a terrible game, even "one of the worst games of all times", because it wasn't the second coming of Christ either, just a good RPG with teething issues.

[–] SkyeStarfall@lemmy.blahaj.zone 4 points 2 years ago (1 children)

I compare them to good indie games, and in that sense most AAA games are bland rehashed kitchen sinks that all look and play the same. It's boring.

[–] DdCno1@beehaw.org 2 points 2 years ago

I'm a big fan of Indies as well and have been for far longer than the advent of the modern Indie game, but occasionally, I want to use that humongous RTX card for more than just machine learning and offline renders, indulge myself in the wasteful spectacle and grandeur of big AAA productions. Large open world games in particular are outstanding for virtual tourism. For all its faults, Hogwarts Legacy does provide this in spades.

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