this post was submitted on 20 Feb 2024
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It's wild how efficient we were with computing in the past, and how we have so much power these days that we just use shit because it's what's available as opposed to what's efficient. I have a feeling that extra oomph is designed in so that they can flip a software switch and also enable cloud-based streaming.
If the Portal was basically always capable of this, it would have rocked to be both a streaming device and a retro emulation console.
the problem is fundamentally sony as they want to make it a closed garden. its capable of bluetooth but sony refuses to allow bluetooth headsets because sony wants users to buy their proprietary headset/earphones for the device.
Similar story with the PSVR. You can use it with a computer but you don't get Sony's proprietary 3D sound.
This might have changed in the past couple years but I think you still need a secondary headset. You can't just use the headset's aux port.
It’s because it’s inferior and degrades the quality of the audio.
Not everyone cares, but it does make a difference in gaming when it comes to listening to footsteps and other stuff. Desync is another issue in fast paced games.
You are also perfectly capable of using most headsets with the console, you just need a dongle.
i never said they were equal, knowing its a better option, but the point is it outright blocks it instead of informing the user about its cons.
and if desync is a huge issue on its own... then don't do it on a device that inherently is a streaming device... which adds its own latency