this post was submitted on 13 Feb 2024
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[–] yamanii@lemmy.world 21 points 2 years ago (9 children)

Good to know the industry have been killing their games even before I was born. Great work restoring it.

[–] TWeaK@lemm.ee 10 points 2 years ago (8 children)

It's not exactly killing a game, it was never released outside of Japan - and even there it wasn't widely purchased.

The sad thing is the US SNES did actually have a port for this on the bottom, I always wondered what that was for.

[–] TwilightVulpine@lemmy.world 4 points 2 years ago (4 children)

It's just as much game killing than any live service today. Satellaview relied on server connection, there's no official lasting copies that anyone can own.

[–] TWeaK@lemm.ee 1 points 2 years ago (1 children)

Were they full priced games as well?

[–] TwilightVulpine@lemmy.world 1 points 2 years ago

It was a service, but my point is less how much was paid, but that much of it is dead and gone. A completely free game that shuts down its servers and becomes unplayable is still a loss to our culture.

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