this post was submitted on 03 Feb 2024
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[–] ichmagrum@feddit.de 55 points 2 years ago* (last edited 2 years ago) (3 children)

Hm, I do remember that Monopoly's actual rules are better than most people's house rules. Maybe the Uno people have a point?

[–] driving_crooner@lemmy.eco.br 36 points 2 years ago* (last edited 2 years ago) (1 children)

Monopoly house rules makes the game last forever and being boring af. Uno house rules makes the guy who called Uno draw 12 on their next turn.

[–] dQw4w9WgXcQ@lemm.ee 17 points 2 years ago (1 children)

I feel like the biggest problem with monopoly is how long it takes to lose. If you get a bad start, you can find yourself in a losing position just a few laps in. But the game doesn't outright finish you. You need to land on bad squares to slowly get drained. Every lap you take gives you a small amount such that losing takes even longer. You still need to play and pay attention, because the rest of the table might still be in it

Depending on the player group, I've found that losing a game could take 1-2 hours while the initial stage where you realize you are losing could take a mere 15-30 minutes.

It's a miserable game.

[–] _number8_@lemmy.world -2 points 2 years ago (1 children)
[–] dQw4w9WgXcQ@lemm.ee 7 points 2 years ago (1 children)

I'm deeply and sincerly indifferent to soccer. But that's a shit analogy.

[–] 0ops@lemm.ee 0 points 2 years ago* (last edited 2 years ago) (1 children)

I think it was a joke about knowing you're going to lose the soccer game, and proceeding to lose. I don't play soccer either but I can still relate.

Edit: really this goes for a ton of point-based competitive sports. It might be obvious that the game isn't going your way in the first 20 minutes, but you can't go home until you hear the buzzer

[–] dQw4w9WgXcQ@lemm.ee 2 points 2 years ago

Yeah, maybe. The thing is that in soccer, it's still a game which both sides can play, even if you're down by a ton of goals. Yes, maybe your chances are bad, but you still get to play and make meaningful decissions.

In monopoly, you're stuck playing a circular version of Chutes and Ladders with no meaningful decissions.

[–] CptBread@lemmy.world 4 points 2 years ago

Tried playing with official Uno rules over Christmas and they suck. The house rules we played with were a lot quicker and there where more up and downs as you could fall behind quicker butt also catch up quickly.

[–] agamemnonymous@sh.itjust.works 1 points 2 years ago (1 children)

The two main rules that get ignored are 1. Free Parking is exactly that, you don't get anything for landing on it, and 2. If you land on an unowned property and decide not to buy, it immediately goes up for auction. Ignoring those rules drags the game out forever. It's supposed to be relatively short and brutal.

[–] modifier@lemmy.ca 1 points 2 years ago

I never caught that second one and I can immediately see it's benefit. That would speed the game up significantly.