this post was submitted on 02 Feb 2024
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[–] Aryuproudomenowdaddy@hexbear.net 17 points 2 years ago* (last edited 2 years ago) (3 children)

Devs copying popular games has been a thing since almost as long as they've been around. Street Fighter spawned a dozen clones that asked themselves "What if we had a Chun Li and Ryu, but changed the color of their clothes and maybe gave them a hat." Street Fighter straight ripped character designs from the Riki-Oh manga.

There's also movies like Space Balls that are Star Wars but funny.

[–] BelieveRevolt@hexbear.net 12 points 2 years ago

Street Fighter spawned a dozen clones that asked themselves "What if we had a Chun Li and Ryu, but changed the color of their clothes and maybe gave them a hat."

And Data East was sued for Fighter's History, which was honestly total bullshit and Capcom ended up losing anyway.

[–] goose@hexbear.net 5 points 2 years ago

Street Fighter was the example I thought of, honestly, with the Fighter's History suit that BelieveRevolt mentioned. There were a ton of SF2 copycats, but Fighter's History was the one that finally crossed the line in Capcom's eyes. And Nintendo is just generally more litigious than Capcom was

[–] zed_proclaimer@hexbear.net 4 points 2 years ago (2 children)

Space Balls is a parody, so it’s protected by different rules than something like a Streetfighter Clone, which is just a derivative mimicry

Lucas films was ready to sue over it and only relented because Mel Brooks signed an agreement saying he wouldn't do any merchandising.