this post was submitted on 01 Feb 2024
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I got big meaty paws and the only controller that comfortably fits my hands is the Steam controller but otherwise that thing feels like cheap garbage and I dont particularly like the trackpads. Also have tried the Xbone controller, Gulikit KK2 and Flydigi Vader 3 pro and they were all way too small (although I really like the Vader's dpad). Ideally looking for something with gyro support. The only recommendation I've seen elsewhere is the Hyperkin Duke but reading reviews its apparently has QC issues, and those shoulder buttons dont look usable for racing games or Ace Combat.

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[–] TimeTravel_0@hexbear.net 3 points 2 years ago (1 children)

man I dont know anybody. do got a little 3d printer my parents bought for me and my brother as a Christmas present like 8 years ago though, but I never got it to work right. I figured if i had a design I would just have some 3d printing service do a high quality resin print, I think PCBway does that. cant print what hasn't been designed though.

[–] Frank@hexbear.net 2 points 2 years ago (1 children)

You know, could you take a controller you've already got and use sketchup or something simple to create add-on pieces that would bulk it out? Like pieces that you could tape or glue to your existing controller?

[–] TimeTravel_0@hexbear.net 3 points 2 years ago (1 children)

I dont know how I would measure the curved contour of the controller

[–] Frank@hexbear.net 2 points 2 years ago* (last edited 2 years ago) (1 children)

In blender you can load reference pictures in to the scene to help with shapes. Alternately, calipers. Lots of calipers! And then print out very very low res test models.

Or, if you could get a good model of the controller, you could work from taht.

Thius is a problem I've been thinking abut a lot. One of the tings I want to work on this year is taking a decent quality gaming mouse and re-rigging it in to an upright ergo mouse. There aren't really any good upright gaming mice, so I've been planning to rough sculpt the shell using air drying clay or something, then work out how to load that in to a 3d modelling problem.

Come to think of it, do you have a recent iphone or no someone who does? Supposedly they have some kind of lidar bullshit that can work as a 3d scanner with some FOSS software.

ould tape or glue to your existing controller?

ALso, Blender is in a really good place right now and there are many, many very detailed and comprehensive tutorials available to learn from.

[–] TimeTravel_0@hexbear.net 3 points 2 years ago

Honestly I'm not nearly motivated enough to do a project like that. All good advice if I ever change my mind though.