this post was submitted on 14 Jan 2024
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Duh, people are pissed at corporate greed that’s is at the core of all cease and desist orders on fan projects. Be it from Nintendo, MS, Sony or Valve and they aren’t stopping.
Indie devs need to stop wasting their time and efforts on fan projects that will never be played by the public because of these corporations shutting them down.
Instead of wasting 300+ hours making a fan project with nothing to show but the knowledge and potential lawsuit you’ve gained, how about putting all those hours into a personal project that is inspired by the games you want to copy instead.
You could make the next Portal, Team Fortress 2 or Hit and run. Just name it something different and stop making 1 to 1 reproductions of corporate property.
Why not just make a version of the game that is stripped of IP, then "someone" anonymously releases a conversation mod that adds in the copyrighted content?
But it makes even more sense to just do your own copycat version and actually sell it and make money off it.
A version of the game stripped of Portal IP would still need to be done using Nintendo's libraries, as the whole point of this project is that it worsk on the Nintendo 64.
Nintendo would technically still be able to come after it, but at that point I doubt they'd care.
Yeah what I don't understand is why Valve are defending Nintendo's IP here. They didn't send a cease and desist because it was Portal, they sent it because it uses Nintendo's libraries.
Makes me wonder if there was some kind of legal settlement after the whole Dolphin emulator on Steam thing.
They're worried that by doing nothing they're implicitly endorsing the project and they don't want to give permission for their IP to infringe on Nintendo's.