this post was submitted on 11 Jan 2024
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[–] Pxtl@lemmy.ca 54 points 2 years ago (12 children)

Honestly, as somebody who really loved the early era of Android gaming, I'm really disappointed how ephemeral it all was between the Play Store delistings and the absolutely atrocious approach to backwards compatibility in the Android OS.

[–] aluminium@lemmy.world 26 points 2 years ago (7 children)

Yep I found out myself pretty quickly. With a simple App which was maybe 10K lines of code I started targeting Android 10 and so far every new major version caused some issue with the code as Google constantly messes around with files, permissions, ...

I can't imagine what a task it is to maintain a game.

[–] Pxtl@lemmy.ca 25 points 2 years ago* (last edited 2 years ago) (6 children)

I just wish Google would release some kind of 32-bit Android 4.4 sandboxed compatibility layer for old games. Android 4.4 was the standard Android version for a super long time for a zillion devices, and I'd bet 99% of the dead .APK games out there would run on that version.

Give me a tool with a crapload of slow, clumsy emulation wrappers covered in tedious config options and a launcher any time I want to run an app through this compatibility layer and let me play Amazing Alex again.

edit: it occurs to me I basically want an Android emulator for Android. Or like, a psuedo-emulator that's not really an emulator like WINE/Proton.

There exists stuff like this.

Virtualxposed. Sandvxposed.

The most popular one I heard about vmos, https://www.vmos.com/

But that one was android 8 (I think?) closed source, and probably spyware inside and outside the thing.

Also, new changes by google may break these emulator type apps:

https://www.reddit.com/r/SamsungDex/comments/16r1tg8/phantom_process_killer_solution_in_android_14/

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