this post was submitted on 02 Dec 2023
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Glad you enjoy DSP. Satisfactory suffers from early progression just being way too slow and tedious (biomass generators
) but it does get a lot better when you unlock trains. They let you decouple factories from one another, and scale your production a lot higher. They also make building factories a lot less time consuming since you can just make common components in mass in their own factories and simplify the factories of higher tier parts. For example, produce motors and stators in their own factory, so your modular engines, smart plating, turbomotors, etc all can reuse those components and you don't have to make them from scratch in each separate factory. Modularity is king in factory games.
Oh it is true that there is no wrong way to play, of course. Doing things in the way I said is gonna mean you'll have to thing harder about logistics because you'll have more (smaller) factories. It's just what I found to be a much easier way to play so I didn't need to make 13 different recipes happen in each advanced factory, instead I could frontload making basic components in simple factories, and export them. Is it ideal? It's still up to you.
And the plants don't grow back, but it is basically impossible for you to run out of biomass unless you actively go out of your way to use biomass power for hundreds of hours. And don't worry too much about where you place your factory, everything you build in the first couple Space Elevator phases is gonna be much smaller than the factories you'll build later. Think of it like the starting planet in DSP, it basically doesn't matter what you did in it once you branch out.