this post was submitted on 21 Nov 2023
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Dungeons and Dragons - Memes and Comics

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A community for Dungeons and Dragons Memes and Comics

/c/DnD Network Communities

Rules (Subject to Change)

"Title" - [Comic Name]

e.g. "Krak of Dawn" - [Swords Comic]

*Does not apply to memes

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[–] Decoy321@lemmy.world 86 points 2 years ago (4 children)

Fine. Every time you change classes, you forfeit all exp and start from scratch.

[–] sxan@midwest.social 50 points 2 years ago (1 children)
[–] AnalogyAddict@lemmy.world 12 points 2 years ago (1 children)

Truly experienced is to only drop one level with each change. Then you get to watch them try to weigh cost/benefit.

[–] sxan@midwest.social 11 points 2 years ago (1 children)

Roll a save each switch, failing means a switch to a random class?

[–] AnalogyAddict@lemmy.world 3 points 2 years ago (1 children)
[–] sxan@midwest.social 1 points 2 years ago

I like yours more, but thanks!

[–] Madison420@lemmy.world 26 points 2 years ago (2 children)

Nah, random class two of which are town idiot and handless deaf mute bard.

[–] Mechanismatic@lemmy.ml 17 points 2 years ago (2 children)

handless deaf mute bard.

So, fart musician?

[–] Madison420@lemmy.world 2 points 2 years ago

If that's what they come up with sure.

Could also be nice but make it tedious, with four rolls Class, race, level, age. An overpowered character without object permanence should make it fun.

[–] Test_Tickles@lemmynsfw.com 1 points 2 years ago

"For everyone else, the flatulence curse was indeed a curse. For Terence, it was a godsend."

[–] Somewhereunknown7351@kbin.social 3 points 2 years ago* (last edited 2 years ago) (2 children)

handless deaf mute bard

Then how does viscous mockery work

[–] vithigar@lemmy.ca 4 points 2 years ago (1 children)

First you get a lot of molasses...

[–] pdxfed@lemmy.world 4 points 2 years ago

And an effigy. That should cover it.

[–] benderbeerman@lemmy.world 2 points 2 years ago

"I wave my private parts in your general direction!"

[–] Donjuanme@lemmy.world 8 points 2 years ago* (last edited 2 years ago) (2 children)

I was thinking every time you change class you lose 1 level, to a minimum level of 1. After a long rest you regain your original level, and 1 'charge' of your next class change (you're level 8, you changed classes three times before rest, you rest at level 5 wake up at level 8 (whatever class you want to be, sure), but when you change class today your new class is only level 6. Maybe after level 8 you recover 2 charges per rest.

Edit, fixed my after 10 bonus, changed 10 to 8 to be more in line with when other classes get their bonuses

[–] MNByChoice@midwest.social 2 points 2 years ago (1 children)

Seems like a new to a class person wouldn't know any skills. Any maybe wouldn't have refreshed spell slots on every change. And would still need to change outfits manually.

[–] Donjuanme@lemmy.world 2 points 2 years ago

Yeah, I think some of the more op/disparate from the previous class, classes would need to be maintained through the night in order to gain full functionality

[–] Decoy321@lemmy.world 1 points 2 years ago

Fair idea, but then I'd be condoning this decision.

[–] CoderKat@lemm.ee 7 points 2 years ago

Would it be close enough to balanced if all the classes simply have their own level and xp? So you effectively can get the abilities of every class at level 1, which I don't think would be overpowered. You'd also be effectively penalized for staying too long in any class except your main one, cause you'd be earning XP for an alt class.