this post was submitted on 06 Nov 2023
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[–] teft@startrek.website 6 points 2 years ago (6 children)

It’s a big complaint for new players to Baldurs gate 3. People think a 95% chance to hit won’t fail but it does sometimes. Just the luck of the dice.

[–] ares35@kbin.social 4 points 2 years ago (5 children)

'drop rates' are the same thing. 10% chance doesn't mean you will see it drop if you run a mission or defeat that boss ten times.

[–] LordOfTheChia@lemmy.world 5 points 2 years ago* (last edited 2 years ago) (3 children)

Or thinking that if you didn't get the drop in 9 attempts, you're practically guaranteed it in the next attempt.

Nope, still 1 in 10 chance.

In most simple written RNG calculations, past failures do not guarantee future success.

I believe some games will keep a tally of failures and award a successful loot after x failures to avoid frustrating players.

[–] bilboswaggings@sopuli.xyz 2 points 2 years ago

Yeah Pity systems are quite common Also used in loot boxes to keep you buying with the terrible odds they have

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