this post was submitted on 14 Oct 2023
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Medical Aid for Palestinians (MAP) is a British charity that offers medical services in the West Bank, Gaza and Lebanon, and advocates for Palestinians' rights to health and dignity. It is in special consultative status with ECOSOC since 2002.

Medical Aid for Palestinians (MAP) works in partnership with Palestinian communities to uphold their rights to health and dignity. We do this by developing effective, sustainable and locally-led healthcare services, providing medical aid during emergencies, and campaigning to break down the barriers to Palestinian health and healthcare today and for the future. 

MAP History

Between 16 and 18 September 1982, Lebanese Phalangist militants entered the Beirut refugee camp of Sabra and Shatila, and killed and injured hundreds of unarmed Palestinian and other civilians inside. The camp’s residents were defenceless.

The Israeli army, who had invaded Lebanon earlier that year and had surrounded the camp, had full knowledge of what was taking place inside, yet they never intervened. Instead, they illuminated the camp throughout the night by flares launched into the sky from helicopters and mortars.

Working in a hospital inside the camp at the time was a young orthopaedic surgeon from London, Dr Swee Chai Ang. Refusing to leave the hospital, Dr Ang worked tirelessly to save the injured and protect her patients during the massacre.

On her return to London, Dr Ang joined with fellow medical professionals and humanitarians to establish Medical Aid for Palestinians (MAP), in order to send doctors and nurses to work in the Palestinian refugee camps and provide frontline care.

MAP today

Since then, MAP has been working with Palestinian communities, to deliver locally-led health and medical care to those worst affected by conflict, occupation and displacement.

Today we have offices in the West Bank, Gaza, Jerusalem, Lebanon and London. With our extensive local knowledge and experience, we work closely with communities, hospitals, clinics and healthcare providers to coordinate care and medical aid even where there are severe restrictions on access.

MAP provides immediate medical aid to those in need at times of crisis, while also developing local capacity and skills to ensure the long-term development of the Palestinian healthcare system.

We are also committed to speaking out against injustices that prevent Palestinians from fully enjoying their rights to health and dignity, and campaign to ensure the voices of Palestinians impacted by occupation, displacement and conflict are heard at the highest levels.

MAP site palestine-strong

Mutual aid for Palestine and Gaza: https://www.map.org.uk/donate/donation-details/484 palestine-heart

Thread for Palestinian Aid free-palestine

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[–] Teekeeus@hexbear.net 10 points 2 years ago (1 children)

Finally completed pokemon legends arceus. what a slog it was

[–] hexaflexagonbear@hexbear.net 5 points 2 years ago* (last edited 2 years ago) (1 children)

I remember getting not that far in it. I liked some of the core concepts (like just catching pokemon in the open world), but the fact it was more "mission" oriented than an rpg kinda ruins it. Glad SV got us a (mostly functional) version of that. Really hope next get switch can bring a more stable version of SV

[–] Teekeeus@hexbear.net 5 points 2 years ago* (last edited 2 years ago) (1 children)

Yeah, legends arceus is my least favorite pokemon game while scarlet/violet is easily peak pokemon in my subjective opinion (even with all the lack of refinement/polish)

Pokemon company scheduling sucks, I want gamefreak to take their time so gen X comes out fully baked.

[–] hexaflexagonbear@hexbear.net 5 points 2 years ago (1 children)

The main issues with SV are performance, the fact it's actually linear despite giving you an open world, and the change in pokemon obedience was annoying (plz I just wanted to use the level 55 jolteon I quickballed 😭). Otherwise yeah it was a great entry.

[–] Moss@hexbear.net 2 points 2 years ago (2 children)

The lack of level scaling really bothered me in SV. It seems like it shouldn't be that hard to cook up 8 level scaled teams for each gym leader, I could probably do the concepts in an hour and I doubt implementing them would be that hard. Like it would be a lot of fun if you could challenge Grusha first, and he only had a snom and sneasel, and Kate last when she's got five mons including like Volcorona and Lokix.

Also the elite 4 and champion are so easy to sweep because the AI isnt very intelligent with teras. If the elite 4 could change their types to something actually advantageous instead of just matching their types theme, like changing Baxcalibur to steel or something, they would require actual thought instead of just spamming super effective moves. And I know everyone dunked on Greta's team already but that's because it sucks. Give her a lead glimmora, palafin, armorouge or ceruledge depending on game version, speed boost espathra, gholdengo and an ace kingambit. That would be a seriously strong team to make her a more enjoyable champion.

But complaints aside area zero is the most fun I've had with a Pokemon game and having actually likeable characters who are actually your friends is such a breath of fresh air

[–] hexaflexagonbear@hexbear.net 2 points 2 years ago

E4 being completely trivial here was kind of shocking given that the most recent release before was BDSP and the E4 was genuinely challenging there.

[–] Teekeeus@hexbear.net 2 points 2 years ago

I suspect the lack of level scaling was because they'd have to do it for every area in the game surrounding the gym battles too. No point having level scaled teams if the mons surrounding the area are too high-leveled/strong. The type of/evolution stage of the mons also have to be considered. Then there's the fact that you have to progress the titan storyline to access certain areas. Maybe the devs would've thought of a solution to fit these disparate elements together if the pokemon company didn't give them that crazy schedule.

The league was easy, but it's no easier than the average pokemon game and it's not the true final sequence of the game anyway, which was really good as you've mentioned.

IIRC dlc part 2 will present more of a challenge (certain trainers in dlc part 1 are already more challenging).