this post was submitted on 04 Oct 2023
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Honest question - what is the current problem(s) in Linux gaming? And I don't mean that the way it sounds, I just haven't done it in a long long time. I mean back then it had to have a linux specific version and you had to deal with X11 mouse input.
Now with Wayland and things like steamdeck existing I'm surprised it's not more viable.
I'm sure it's a long list but what are the main factors? Just a curiosity. Unfortunately I just don't get to play games these days. Still GPU and sound driver issues? Publishers refusing to take the extra steps to make a multi platform engine work on it? Too many unknowns based on flavor of Linux installed?
I'm not the guy you asked but I can answer for myself - it's still not nearly as effortless to use for gaming as windows. I work with computers all day, so when I sit down to game at night I absolutely refuse to debug shit. For Starfield as an example, it works via proton, but the protondb page is full of "to get around X issue use the following workaround", and I just can't be bothered.
I use Linux for work and hobby software development, but for me to switch my gaming pc over would require it to not just be "viable", but effortless
This is ultimately my point - looking through protondb, it looks like all the games I play today work, but a good few require some workarounds, hacks, or just have crashes reported while playing
Gaming is my escape from my day job of working on software, fiddling with configs and whatnot is really the last thing I want to do when I have free time to play.
Don't get me wrong, I'm stoked that gaming on Linux is improving so much, and I deeply look forward to the day that I can ditch Windows for good on my gaming PC, but for now its just the best tool for my requirements